Searched refs:u8_blend_color (Results 1 – 4 of 4) sorted by relevance
131 uint8_t *u8_blend_color; member
186 LP_CHECK_MEMBER_OFFSET(struct lp_jit_context, u8_blend_color, in lp_jit_create_types()
442 assert(lp_check_alignment(state->jit_context.u8_blend_color, 16)); in lp_rast_shade_quads_mask()
1070 setup->fs.current.jit_context.u8_blend_color = stored; in try_update_scene_state()