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Searched refs:uSource (Results 1 – 3 of 3) sorted by relevance

/external/icu/icu4c/source/test/cintltst/
Dnucnvtst.c2786 const UChar* uSource; in TestSmallTargetBuffer() local
2804 uSource = (UChar*) source; in TestSmallTargetBuffer()
2815 … ucnv_fromUnicode( cnv , &cTarget, cTargetLimit,&uSource,uSourceLimit,NULL,FALSE, &errorCode); in TestSmallTargetBuffer()
2826 }while (uSource<uSourceLimit); in TestSmallTargetBuffer()
2842 uSource = source; in TestSmallTargetBuffer()
2845 if(uBuf[len]!=uSource[len]){ in TestSmallTargetBuffer()
2846 log_err("Expected : \\u%04X \t Got: \\u%04X\n",uSource[len],(int)uBuf[len]) ; in TestSmallTargetBuffer()
2855 const UChar* uSource; in TestToAndFromUChars() local
2869 uSource = source; in TestToAndFromUChars()
2876 …romUChars(cnv, cTarget, (int32_t)(cTargetLimit-cTarget), uSource, (int32_t)(uSourceLimit-uSource),… in TestToAndFromUChars()
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/external/mesa3d/include/GL/
Dwglext.h559 typedef BOOL (WINAPI * PFNWGLGENLOCKSOURCEI3DPROC) (HDC hDC, UINT uSource);
560 typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEI3DPROC) (HDC hDC, UINT *uSource);
572 BOOL WINAPI wglGenlockSourceI3D (HDC hDC, UINT uSource);
573 BOOL WINAPI wglGetGenlockSourceI3D (HDC hDC, UINT *uSource);
/external/swiftshader/include/GL/
Dwglext.h559 typedef BOOL (WINAPI * PFNWGLGENLOCKSOURCEI3DPROC) (HDC hDC, UINT uSource);
560 typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEI3DPROC) (HDC hDC, UINT *uSource);
572 BOOL WINAPI wglGenlockSourceI3D (HDC hDC, UINT uSource);
573 BOOL WINAPI wglGetGenlockSourceI3D (HDC hDC, UINT *uSource);