Searched refs:u_decomposed_prims_for_vertices (Results 1 – 8 of 8) sorted by relevance
/external/virglrenderer/src/gallium/auxiliary/util/ |
D | u_prim.h | 205 u_decomposed_prims_for_vertices(int primitive, int vertices) in u_decomposed_prims_for_vertices() function 257 return u_decomposed_prims_for_vertices(primitive, vertices) * 2; in u_reduced_prims_for_vertices() 262 return u_decomposed_prims_for_vertices(primitive, vertices); in u_reduced_prims_for_vertices()
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/external/mesa3d/src/gallium/auxiliary/util/ |
D | u_prim.h | 225 u_decomposed_prims_for_vertices(enum pipe_prim_type primitive, int vertices) in u_decomposed_prims_for_vertices() function 277 return u_decomposed_prims_for_vertices(primitive, vertices) * 2; in u_reduced_prims_for_vertices() 282 return u_decomposed_prims_for_vertices(primitive, vertices); in u_reduced_prims_for_vertices()
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/external/mesa3d/src/gallium/auxiliary/draw/ |
D | draw_gs.c | 546 MAX2(u_decomposed_prims_for_vertices(input_prim->prim, in draw_geometry_shader_run() 548 u_decomposed_prims_for_vertices(shader->input_primitive, in draw_geometry_shader_run() 552 u_decomposed_prims_for_vertices(shader->output_primitive, in draw_geometry_shader_run() 663 u_decomposed_prims_for_vertices(shader->output_primitive, in draw_geometry_shader_run()
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D | draw_prim_assembler.c | 226 unsigned max_primitives = u_decomposed_prims_for_vertices( in draw_prim_assembler_run()
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D | draw_pt_fetch_shade_pipeline.c | 262 u_decomposed_prims_for_vertices(prim_info->prim, fetch_info->count); in fetch_pipeline_generic()
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D | draw_pt_fetch_shade_pipeline_llvm.c | 386 u_decomposed_prims_for_vertices(prim_info->prim, prim_info->count); in llvm_pipeline_generic()
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D | draw_context.c | 1104 u_decomposed_prims_for_vertices(prim_info->prim, in draw_stats_clipper_primitives()
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/external/mesa3d/src/gallium/drivers/etnaviv/ |
D | etnaviv_context.c | 168 int prims = u_decomposed_prims_for_vertices(info->mode, info->count); in etna_draw_vbo()
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