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Searched refs:u_value (Results 1 – 3 of 3) sorted by relevance

/external/deqp/data/gles31/shaders/es32/
Dlinkage_tessellation_geometry.test612 uniform mediump float u_value;
616 te_out = u_value;
623 uniform mediump vec2 u_value;
630 geo_out = te_out[ndx] + u_value.y;
671 uniform mediump float u_value;
675 te_out = u_value;
682 uniform highp float u_value;
689 geo_out = te_out[ndx] + u_value;
712 uniform float u_value.teVal = 1.0;
713 uniform float u_value.geoVal = 2.0;
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/external/deqp/data/gles31/shaders/es31/
Dlinkage_tessellation_geometry.test612 uniform mediump float u_value;
616 te_out = u_value;
623 uniform mediump vec2 u_value;
630 geo_out = te_out[ndx] + u_value.y;
673 uniform mediump float u_value;
677 te_out = u_value;
684 uniform highp float u_value;
691 geo_out = te_out[ndx] + u_value;
716 uniform float u_value.teVal = 1.0;
717 uniform float u_value.geoVal = 2.0;
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/external/webrtc/talk/media/base/
Dfakevideorenderer.h145 uint8_t u_value = *(u_pos + j); in CheckFrameColorYuv() local
146 if (u_value < u_min || u_value > u_max) { in CheckFrameColorYuv()