/external/clang/test/CodeGen/ |
D | zvector.c | 13 volatile vector unsigned int ui, ui2; variable 47 ui = ui2; in test_assign() 84 ui = +ui2; in test_pos() 142 ++ui2; in test_preinc() 179 ui2++; in test_postinc() 216 --ui2; in test_predec() 253 ui2--; in test_postdec() 336 ui = ui + ui2; in test_add() 344 ui = bi + ui2; in test_add() 426 ui += ui2; in test_add_assign() [all …]
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/external/clang/test/Sema/ |
D | zvector.c | 14 vector unsigned int ui, ui2; variable 55 ui = ui2; in foo() 88 uc = ui2; // expected-error {{incompatible type}} in foo() 98 bc = ui2; // expected-error {{incompatible type}} in foo() 120 bi = (vector bool int)ui2; in foo() 137 bs = (vector bool short)ui2; in foo() 162 ++ui2; in foo() 202 --ui2; in foo() 242 ui = +ui2; in foo() 268 ui = -ui2; in foo() [all …]
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/external/python/cpython2/Modules/_ctypes/libffi/testsuite/libffi.call/ |
D | struct4.c | 13 unsigned ui2; member 19 ts.ui3 = ts.ui1 * ts.ui2 * ts.ui3; in struct4() 54 ts4_arg.ui2 = 3; in main()
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/external/libffi/testsuite/libffi.call/ |
D | struct4.c | 13 unsigned ui2; member 19 ts.ui3 = ts.ui1 * ts.ui2 * ts.ui3; in struct4() 54 ts4_arg.ui2 = 3; in main()
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/external/deqp-deps/glslang/Test/baseResults/ |
D | hlsl.rw.vec2.bracket.frag.out | 56 …niform 2-component vector of float uf2, uniform 2-component vector of int ui2, uniform 2-compone… 65 …niform 2-component vector of float uf2, uniform 2-component vector of int ui2, uniform 2-compone… 74 …niform 2-component vector of float uf2, uniform 2-component vector of int ui2, uniform 2-compone… 83 …niform 2-component vector of float uf2, uniform 2-component vector of int ui2, uniform 2-compone… 92 …niform 2-component vector of float uf2, uniform 2-component vector of int ui2, uniform 2-compone… 101 …niform 2-component vector of float uf2, uniform 2-component vector of int ui2, uniform 2-compone… 110 …niform 2-component vector of float uf2, uniform 2-component vector of int ui2, uniform 2-compone… 119 …niform 2-component vector of float uf2, uniform 2-component vector of int ui2, uniform 2-compone… 128 …niform 2-component vector of float uf2, uniform 2-component vector of int ui2, uniform 2-compone… 137 …niform 2-component vector of float uf2, uniform 2-component vector of int ui2, uniform 2-compone… [all …]
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/external/aac/libFDK/src/ |
D | fft.cpp | 743 FIXP_DBL vi2, ui2; in fft_16() local 776 ui2 = (x[13] SHIFT_A) + (x[29] SHIFT_A); /* Im C + Im D */ in fft_16() 778 x[9] = ur2 + (ui2 SHIFT_B); /* Im A' = sum of imag values */ in fft_16() 780 x[13] = ur2 - (ui2 SHIFT_B); /* Im C' = -Im C -Im D +Im A +Im B */ in fft_16() 784 ui2 = (ui2 SHIFT_B)-x[29]; /* Im C - Im D */ in fft_16() 789 x[10] = ui2 + vr2; /* Re B' = Im C - Im D + Re A - Re B */ in fft_16() 795 x[14] = vr2 - ui2; /* Re D' = -Im C + Im D + Re A - Re B */ in fft_16() 1013 FIXP_DBL vi2, ui2; in fft_32() local 1067 ui2 = (x[19] + x[51]) SHIFT_A; /* Im C + Im D */ in fft_32() 1081 x[33] = ur3 + (ui2 SHIFT_B); /* Im A' = sum of imag values */ in fft_32() [all …]
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/external/libxaac/decoder/ |
D | ixheaacd_esbr_envcal.c | 85 WORD32 n, c, li, ui, i, j, k = 0, l, m = 0, kk = 0, o, next = -1, ui2, flag, in ixheaacd_sbr_env_calc() local 222 ui2 = frame_data->pstr_sbr_header->pstr_freq_band_data in ixheaacd_sbr_env_calc() 226 o = (k + li >= ui2) ? o + 1 : o; in ixheaacd_sbr_env_calc() 227 ui2 = freq_band_table_noise[o + 1]; in ixheaacd_sbr_env_calc() 274 ui2 = frame_data->pstr_sbr_header->pstr_freq_band_data in ixheaacd_sbr_env_calc() 303 o = (k + li >= ui2) ? o + 1 : o; in ixheaacd_sbr_env_calc() 304 ui2 = freq_band_table_noise[o + 1]; in ixheaacd_sbr_env_calc() 393 ui2 = frame_data->pstr_sbr_header->pstr_freq_band_data in ixheaacd_sbr_env_calc() 421 o = (k + li >= ui2) ? o + 1 : o; in ixheaacd_sbr_env_calc() 422 ui2 = freq_band_table_noise[o + 1]; in ixheaacd_sbr_env_calc() [all …]
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/external/clang/lib/Headers/ |
D | __clang_cuda_intrinsics.h | 231 typedef unsigned int ui2 __attribute__((ext_vector_type(2))); in __ldg() typedef 232 ui2 rv = __nvvm_ldg_ui2(reinterpret_cast<const ui2 *>(ptr)); in __ldg()
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/external/deqp-deps/glslang/Test/ |
D | hlsl.rw.vec2.bracket.frag | 39 uniform int2 ui2;
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/external/mesa3d/src/intel/isl/ |
D | isl_format_layout.csv | 116 R10G10B10A2_UINT , 32, 1, 1, 1, ui10, ui10, ui10, ui2, , , , linear, 278 B10G10R10A2_UINT , 32, 1, 1, 1, ui10, ui10, ui10, ui2, , , , linear,
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/external/mesa3d/src/mesa/vbo/ |
D | vbo_attrib_tmp.h | 88 static inline float conv_ui2_to_norm_float(unsigned ui2) in conv_ui2_to_norm_float() argument 90 return ui2 / 3.0f; in conv_ui2_to_norm_float()
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/external/llvm/test/CodeGen/Mips/Fast-ISel/ |
D | logopm.ll | 19 @ui2 = common global i32 0, align 4
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/external/swiftshader/third_party/llvm-7.0/llvm/test/CodeGen/Mips/Fast-ISel/ |
D | logopm.ll | 19 @ui2 = common global i32 0, align 4
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/external/hyphenation-patterns/en-US/ |
D | hyph-en-us.pat.txt | 4058 2ui2
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/external/hyphenation-patterns/en-GB/ |
D | hyph-en-gb.pat.txt | 7817 2ui2
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