Searched refs:ui32AlignToNBytes (Results 1 – 2 of 2) sorted by relevance
/external/swiftshader/third_party/PowerVR_SDK/Tools/ |
D | PVRTModelPOD.cpp | 3455 void PVRTModelPODToggleInterleaved(SPODMesh &mesh, const PVRTuint32 ui32AlignToNBytes) argument 3467 DeinterleaveArray(mesh.sVertex, mesh.pInterleaved, mesh.nNumVertex, ui32AlignToNBytes); 3468 DeinterleaveArray(mesh.sNormals, mesh.pInterleaved, mesh.nNumVertex, ui32AlignToNBytes); 3469 DeinterleaveArray(mesh.sTangents, mesh.pInterleaved, mesh.nNumVertex, ui32AlignToNBytes); 3470 DeinterleaveArray(mesh.sBinormals, mesh.pInterleaved, mesh.nNumVertex, ui32AlignToNBytes); 3473 DeinterleaveArray(mesh.psUVW[i], mesh.pInterleaved, mesh.nNumVertex, ui32AlignToNBytes); 3475 DeinterleaveArray(mesh.sVtxColours, mesh.pInterleaved, mesh.nNumVertex, ui32AlignToNBytes); 3476 DeinterleaveArray(mesh.sBoneIdx, mesh.pInterleaved, mesh.nNumVertex, ui32AlignToNBytes); 3477 DeinterleaveArray(mesh.sBoneWeight, mesh.pInterleaved, mesh.nNumVertex, ui32AlignToNBytes); 3484 #define NEEDED_PADDING(x) ((x && ui32AlignToNBytes) ? (ui32AlignToNBytes - x % ui32AlignToNBytes) %…
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D | PVRTModelPOD.h | 767 void PVRTModelPODToggleInterleaved(SPODMesh &mesh, unsigned int ui32AlignToNBytes = 1);
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