Searched refs:ui32CPODDataSize (Results 1 – 1 of 1) sorted by relevance
810 unsigned int ui32CPODDataSize = 0; in WriteInterleaved() local813 if(mesh.sVertex.n) pCPODData[ui32CPODDataSize++] = &mesh.sVertex; in WriteInterleaved()814 if(mesh.sNormals.n) pCPODData[ui32CPODDataSize++] = &mesh.sNormals; in WriteInterleaved()815 if(mesh.sTangents.n) pCPODData[ui32CPODDataSize++] = &mesh.sTangents; in WriteInterleaved()816 if(mesh.sBinormals.n) pCPODData[ui32CPODDataSize++] = &mesh.sBinormals; in WriteInterleaved()817 if(mesh.sVtxColours.n) pCPODData[ui32CPODDataSize++] = &mesh.sVtxColours; in WriteInterleaved()818 if(mesh.sBoneIdx.n) pCPODData[ui32CPODDataSize++] = &mesh.sBoneIdx; in WriteInterleaved()819 if(mesh.sBoneWeight.n) pCPODData[ui32CPODDataSize++] = &mesh.sBoneWeight; in WriteInterleaved()822 if(mesh.psUVW[i].n) pCPODData[ui32CPODDataSize++] = &mesh.psUVW[i]; in WriteInterleaved()826 unsigned int ui32Size = ui32CPODDataSize; in WriteInterleaved()[all …]