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Searched refs:ui32CPODDataSize (Results 1 – 1 of 1) sorted by relevance

/external/swiftshader/third_party/PowerVR_SDK/Tools/
DPVRTModelPOD.cpp810 unsigned int ui32CPODDataSize = 0; in WriteInterleaved() local
813 if(mesh.sVertex.n) pCPODData[ui32CPODDataSize++] = &mesh.sVertex; in WriteInterleaved()
814 if(mesh.sNormals.n) pCPODData[ui32CPODDataSize++] = &mesh.sNormals; in WriteInterleaved()
815 if(mesh.sTangents.n) pCPODData[ui32CPODDataSize++] = &mesh.sTangents; in WriteInterleaved()
816 if(mesh.sBinormals.n) pCPODData[ui32CPODDataSize++] = &mesh.sBinormals; in WriteInterleaved()
817 if(mesh.sVtxColours.n) pCPODData[ui32CPODDataSize++] = &mesh.sVtxColours; in WriteInterleaved()
818 if(mesh.sBoneIdx.n) pCPODData[ui32CPODDataSize++] = &mesh.sBoneIdx; in WriteInterleaved()
819 if(mesh.sBoneWeight.n) pCPODData[ui32CPODDataSize++] = &mesh.sBoneWeight; in WriteInterleaved()
822 if(mesh.psUVW[i].n) pCPODData[ui32CPODDataSize++] = &mesh.psUVW[i]; in WriteInterleaved()
826 unsigned int ui32Size = ui32CPODDataSize; in WriteInterleaved()
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