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Searched refs:ui32Offset (Results 1 – 1 of 1) sorted by relevance

/external/swiftshader/third_party/PowerVR_SDK/Tools/
DPVRTModelPOD.cpp4197 unsigned int ui32Offset = 0, ui32Strip = 0; local
4239 ui32Offset = 3 * inMesh.sBoneBatches.pnBatchOffset[j];
4241 for(l = ui32Offset; l < ui32Offset + (ui32Tris * 3); ++l)
4267 for(l = ui32Offset; l < ui32Offset + (inMesh.pnStripLength[ui32Strip]+2); ++l)
4287 ui32Offset += inMesh.pnStripLength[ui32Strip] + 2;