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Searched refs:uiDepth (Results 1 – 1 of 1) sorted by relevance

/external/swiftshader/third_party/PowerVR_SDK/Tools/
DPVRTTexture.cpp361 PVRTuint32 uiDepth = PVRT_MAX(1,sTextureHeader.u32Depth>>uiCurrentMIP); in PVRTGetTextureDataSize() local
368 uiDepth=uiDepth+( (-1*uiDepth)%uiSmallestDepth); in PVRTGetTextureDataSize()
372 …rPixel(sTextureHeader.u64PixelFormat)*(PVRTuint64)uiWidth*(PVRTuint64)uiHeight*(PVRTuint64)uiDepth; in PVRTGetTextureDataSize()
380 PVRTuint32 uiDepth = PVRT_MAX(1,sTextureHeader.u32Depth>>iMipLevel); in PVRTGetTextureDataSize() local
387 uiDepth=uiDepth+( (-1*uiDepth)%uiSmallestDepth); in PVRTGetTextureDataSize()
391 uiDataSize=PVRTGetBitsPerPixel(sTextureHeader.u64PixelFormat)*uiWidth*uiHeight*uiDepth; in PVRTGetTextureDataSize()