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/external/swiftshader/third_party/PowerVR_SDK/Tools/
DPVRTArray.h115 unsigned int uiNewCapacity = 0; in Insert() local
120 uiNewCapacity = m_uiCapacity + 10; // Expand the array by 10. in Insert()
122 pArray = new T[uiNewCapacity]; // New Array in Insert()
150 m_uiCapacity = uiNewCapacity; in Insert()
218 unsigned int uiNewCapacity; in SetCapacity() local
221 uiNewCapacity = m_uiCapacity*2; // Ignore the new size. Expand to twice the previous size. in SetCapacity()
225 uiNewCapacity = uiSize; in SetCapacity()
228 T* pNewArray = new T[uiNewCapacity]; // New Array in SetCapacity()
239 m_uiCapacity = uiNewCapacity; in SetCapacity()