Searched refs:uiTexIdx (Results 1 – 2 of 2) sorted by relevance
120 unsigned int uiTexIdx = m_Textures.Append(); in Load() local121 m_Textures[uiTexIdx].Name = src.GetTexture((unsigned int)iTexIdx)->Name; in Load()122 m_Textures[uiTexIdx].ui = 0xFFFFFFFF; in Load()123 m_Textures[uiTexIdx].flags = 0; in Load()124 m_Textures[uiTexIdx].unit = 0; in Load()
2507 unsigned int uiTexIdx = effect.Textures.Append(); in ParseEffect() local2511 effect.Textures[uiTexIdx].nNumber = atoi(str); in ParseEffect()2522 effect.Textures[uiTexIdx].Name = CPVRTStringHash(str); in ParseEffect()