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Searched refs:uintType (Results 1 – 11 of 11) sorted by relevance

/external/lzma/CPP/Common/
DStringToInt.cpp11 #define CONVERT_STRING_TO_UINT_FUNC(uintType, charType, charTypeUnsigned) \ argument
12 uintType ConvertStringTo ## uintType(const charType *s, const charType **end) throw() { \
14 uintType res = 0; \
18 if (res > (k_ ## uintType ## _max) / 10) return 0; \
21 if (res > (k_ ## uintType ## _max) - v) return 0; \
/external/deqp/modules/glshared/
DglsShaderExecUtil.cpp315 const glu::VarType uintType (uintBasicType, glu::PRECISION_HIGHP); in generateFragShaderOutputDecl() local
317 decl.varType = uintType; in generateFragShaderOutputDecl()
334 const glu::VarType uintType (uintBasicType, glu::PRECISION_HIGHP); in generateFragShaderOutputDecl() local
336 decl.varType = uintType; in generateFragShaderOutputDecl()
/external/deqp-deps/glslang/glslang/MachineIndependent/
DIntermediate.cpp1667 static bool canSignedIntTypeRepresentAllUnsignedValues(TBasicType sintType, TBasicType uintType) { in canSignedIntTypeRepresentAllUnsignedValues() argument
1670 switch(uintType) { in canSignedIntTypeRepresentAllUnsignedValues()
1682 switch(uintType) { in canSignedIntTypeRepresentAllUnsignedValues()
1695 switch(uintType) { in canSignedIntTypeRepresentAllUnsignedValues()
1707 switch(uintType) { in canSignedIntTypeRepresentAllUnsignedValues()
/external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/
DvktShaderExecutor.cpp327 const glu::VarType uintType (uintBasicType, glu::PRECISION_HIGHP); in generateFragShaderOutputDecl() local
329 decl.varType = uintType; in generateFragShaderOutputDecl()
346 const glu::VarType uintType (uintBasicType, glu::PRECISION_HIGHP); in generateFragShaderOutputDecl() local
348 decl.varType = uintType; in generateFragShaderOutputDecl()
DvktShaderCommonFunctionTests.cpp2455 const glu::DataType uintType = vecSize > 1 ? glu::getDataTypeUintVec(vecSize) : glu::TYPE_UINT; in init() local
2462 … uintGroup->addChild(new BitsToFloatCase(getTestContext(), uintType, glu::ShaderType(shaderType))); in init()
/external/deqp/modules/gles3/functional/
Des3fShaderCommonFunctionTests.cpp1700 const glu::DataType uintType = vecSize > 1 ? glu::getDataTypeUintVec(vecSize) : glu::TYPE_UINT; in init() local
1705 uintGroup->addChild(new BitsToFloatCase(m_context, uintType, glu::ShaderType(shaderType))); in init()
/external/deqp-deps/glslang/hlsl/
DhlslGrammar.cpp2333 TType uintType(EbtUint, storage); in acceptStructBufferType() local
2334 templateType->shallowCopy(uintType); in acceptStructBufferType()
DhlslParseHelper.cpp5207 TType uintType(EbtUint, EvqTemporary); in decomposeIntrinsic() local
5210 EOpSubgroupBallotBitCount, true, res, uintType); in decomposeIntrinsic()
5227 TType uintType(EbtUint, EvqTemporary); in decomposeIntrinsic() local
5230 EOpSubgroupBallotInclusiveBitCount, true, res, uintType); in decomposeIntrinsic()
/external/deqp/modules/gles31/functional/
Des31fShaderCommonFunctionTests.cpp2209 const glu::DataType uintType = vecSize > 1 ? glu::getDataTypeUintVec(vecSize) : glu::TYPE_UINT; in init() local
2216 uintGroup->addChild(new BitsToFloatCase(m_context, uintType, glu::ShaderType(shaderType))); in init()
/external/swiftshader/src/OpenGL/libGLESv2/
DProgram.cpp860 …static GLenum uintType[] = { GL_UNSIGNED_INT, GL_UNSIGNED_INT_VEC2, GL_UNSIGNED_INT_VEC3, GL_UNSIG… in setUniformuiv() local
881 if(targetUniform->type == uintType[index]) in setUniformuiv()
/external/deqp-deps/glslang/SPIRV/
DGlslangToSpv.cpp6181 spv::Id uintType = builder.makeUintType(32); local
6182 spv::Id uvec4Type = builder.makeVectorType(uintType, 4);
6186 components.push_back(builder.createCompositeExtract(result, uintType, 0));
6187 components.push_back(builder.createCompositeExtract(result, uintType, 1));
6189 spv::Id uvec2Type = builder.makeVectorType(uintType, 2);