/external/lzma/CPP/Common/ |
D | StringToInt.cpp | 11 #define CONVERT_STRING_TO_UINT_FUNC(uintType, charType, charTypeUnsigned) \ argument 12 uintType ConvertStringTo ## uintType(const charType *s, const charType **end) throw() { \ 14 uintType res = 0; \ 18 if (res > (k_ ## uintType ## _max) / 10) return 0; \ 21 if (res > (k_ ## uintType ## _max) - v) return 0; \
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/external/deqp/modules/glshared/ |
D | glsShaderExecUtil.cpp | 315 const glu::VarType uintType (uintBasicType, glu::PRECISION_HIGHP); in generateFragShaderOutputDecl() local 317 decl.varType = uintType; in generateFragShaderOutputDecl() 334 const glu::VarType uintType (uintBasicType, glu::PRECISION_HIGHP); in generateFragShaderOutputDecl() local 336 decl.varType = uintType; in generateFragShaderOutputDecl()
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/external/deqp-deps/glslang/glslang/MachineIndependent/ |
D | Intermediate.cpp | 1667 static bool canSignedIntTypeRepresentAllUnsignedValues(TBasicType sintType, TBasicType uintType) { in canSignedIntTypeRepresentAllUnsignedValues() argument 1670 switch(uintType) { in canSignedIntTypeRepresentAllUnsignedValues() 1682 switch(uintType) { in canSignedIntTypeRepresentAllUnsignedValues() 1695 switch(uintType) { in canSignedIntTypeRepresentAllUnsignedValues() 1707 switch(uintType) { in canSignedIntTypeRepresentAllUnsignedValues()
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/external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/ |
D | vktShaderExecutor.cpp | 327 const glu::VarType uintType (uintBasicType, glu::PRECISION_HIGHP); in generateFragShaderOutputDecl() local 329 decl.varType = uintType; in generateFragShaderOutputDecl() 346 const glu::VarType uintType (uintBasicType, glu::PRECISION_HIGHP); in generateFragShaderOutputDecl() local 348 decl.varType = uintType; in generateFragShaderOutputDecl()
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D | vktShaderCommonFunctionTests.cpp | 2455 const glu::DataType uintType = vecSize > 1 ? glu::getDataTypeUintVec(vecSize) : glu::TYPE_UINT; in init() local 2462 … uintGroup->addChild(new BitsToFloatCase(getTestContext(), uintType, glu::ShaderType(shaderType))); in init()
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/external/deqp/modules/gles3/functional/ |
D | es3fShaderCommonFunctionTests.cpp | 1700 const glu::DataType uintType = vecSize > 1 ? glu::getDataTypeUintVec(vecSize) : glu::TYPE_UINT; in init() local 1705 uintGroup->addChild(new BitsToFloatCase(m_context, uintType, glu::ShaderType(shaderType))); in init()
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/external/deqp-deps/glslang/hlsl/ |
D | hlslGrammar.cpp | 2333 TType uintType(EbtUint, storage); in acceptStructBufferType() local 2334 templateType->shallowCopy(uintType); in acceptStructBufferType()
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D | hlslParseHelper.cpp | 5207 TType uintType(EbtUint, EvqTemporary); in decomposeIntrinsic() local 5210 EOpSubgroupBallotBitCount, true, res, uintType); in decomposeIntrinsic() 5227 TType uintType(EbtUint, EvqTemporary); in decomposeIntrinsic() local 5230 EOpSubgroupBallotInclusiveBitCount, true, res, uintType); in decomposeIntrinsic()
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/external/deqp/modules/gles31/functional/ |
D | es31fShaderCommonFunctionTests.cpp | 2209 const glu::DataType uintType = vecSize > 1 ? glu::getDataTypeUintVec(vecSize) : glu::TYPE_UINT; in init() local 2216 uintGroup->addChild(new BitsToFloatCase(m_context, uintType, glu::ShaderType(shaderType))); in init()
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | Program.cpp | 860 …static GLenum uintType[] = { GL_UNSIGNED_INT, GL_UNSIGNED_INT_VEC2, GL_UNSIGNED_INT_VEC3, GL_UNSIG… in setUniformuiv() local 881 if(targetUniform->type == uintType[index]) in setUniformuiv()
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/external/deqp-deps/glslang/SPIRV/ |
D | GlslangToSpv.cpp | 6181 spv::Id uintType = builder.makeUintType(32); local 6182 spv::Id uvec4Type = builder.makeVectorType(uintType, 4); 6186 components.push_back(builder.createCompositeExtract(result, uintType, 0)); 6187 components.push_back(builder.createCompositeExtract(result, uintType, 1)); 6189 spv::Id uvec2Type = builder.makeVectorType(uintType, 2);
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