Home
last modified time | relevance | path

Searched refs:uniform4iv (Results 1 – 25 of 50) sorted by relevance

12

/external/deqp/modules/gles31/functional/
Des31fShaderSharedVarTests.cpp228 else if (scalarSize == 4) gl.uniform4iv(location, numValues, &values[0]); in iterate()
264 else if (scalarSize == 4) gl.uniform4iv(location, numValues, &values[0]); in iterate()
Des31fUniformLocationTests.cpp594 case glu::TYPE_INT_VEC4: gl.uniform4iv(gotLoc, 1, intBuf); break; in render()
604 case glu::TYPE_BOOL_VEC4: gl.uniform4iv(gotLoc, 1, intBuf); break; in render()
/external/deqp/framework/opengl/wrapper/
DglwInitES20Direct.inl132 gl->uniform4iv = &glUniform4iv;
DglwInitES30Direct.inl219 gl->uniform4iv = &glUniform4iv;
DglwInitES20.inl132 gl->uniform4iv = (glUniform4ivFunc) loader->get("glUniform4iv");
DglwInitES31Direct.inl281 gl->uniform4iv = &glUniform4iv;
DglwInitES32Direct.inl325 gl->uniform4iv = &glUniform4iv;
DglwInitES30.inl219 gl->uniform4iv = (glUniform4ivFunc) loader->get("glUniform4iv");
DglwInitGL30.inl217 gl->uniform4iv = (glUniform4ivFunc) loader->get("glUniform4iv");
DglwInitGL31.inl228 gl->uniform4iv = (glUniform4ivFunc) loader->get("glUniform4iv");
DglwInitES31.inl281 gl->uniform4iv = (glUniform4ivFunc) loader->get("glUniform4iv");
DglwInitGL32.inl246 gl->uniform4iv = (glUniform4ivFunc) loader->get("glUniform4iv");
DglwFunctions.inl769 glUniform4ivFunc uniform4iv; variable
DglwInitES32.inl325 gl->uniform4iv = (glUniform4ivFunc) loader->get("glUniform4iv");
/external/deqp/framework/opengl/
DgluES3PlusWrapperFuncs.inl281 dst->uniform4iv = src.uniform4iv;
/external/deqp/external/openglcts/modules/common/
DglcShaderRenderCase.cpp943 gl.uniform4iv(uniLoc, 1, &arr[0]); in setupDefaultUniforms()
1013 gl.uniform4iv(uniLoc, 1, s_ivec4Uniforms[i].value.getPtr()); in setupDefaultUniforms()
DglcShaderLibraryCase.cpp169 gl.uniform4iv(loc, 1, &val.elements[elemNdx].int32); in setUniformValue()
181 gl.uniform4iv(loc, 1, &val.elements[elemNdx].int32); in setUniformValue()
/external/deqp/modules/glshared/
DglsShaderRenderCase.cpp850 gl.uniform4iv(uniLoc, 1, &arr[0]); in setupDefaultUniforms()
931 gl.uniform4iv(uniLoc, 1, s_ivec4Uniforms[i].value.getPtr()); in setupDefaultUniforms()
DglsShaderLibraryCase.cpp808 case TYPE_INT_VEC4: gl.uniform4iv(loc, 1, &val.elements[elemNdx].int32); break; in setUniformValue()
812 case TYPE_BOOL_VEC4: gl.uniform4iv(loc, 1, &val.elements[elemNdx].int32); break; in setUniformValue()
DglsFragOpInteractionCase.cpp355 case 4: ctx.uniform4iv(location, 1, (int*)value.value().getValuePtr()); break; in setUniformValue()
/external/deqp/framework/opengl/simplereference/
DsglrGLContext.hpp182 virtual void uniform4iv (deInt32 index, deInt32 count, const deInt32*);
DsglrContext.hpp170 virtual void uniform4iv (deInt32 index, deInt32 count, const deInt32*) = DE_NULL;
/external/skia/src/gpu/gl/
DGrGLTestInterface.cpp169 fFunctions.fUniform4iv = bind_to_member(this, &GrGLTestInterface::uniform4iv); in GrGLTestInterface()
/external/skqp/src/gpu/gl/
DGrGLTestInterface.cpp170 fFunctions.fUniform4iv = bind_to_member(this, &GrGLTestInterface::uniform4iv); in GrGLTestInterface()
/external/deqp/external/openglcts/modules/gl/
Dgl3cGPUShader5Tests.cpp274 gl.uniform4iv(location, 1, i_data); in setUniform()

12