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Searched refs:uniformBlockBinding (Results 1 – 25 of 53) sorted by relevance

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/external/mesa3d/src/mesa/main/
Duniforms.c1101 GLuint uniformBlockIndex, GLuint uniformBlockBinding) in uniform_block_binding() argument
1104 uniformBlockBinding) { in uniform_block_binding()
1110 uniformBlockBinding; in uniform_block_binding()
1116 GLuint uniformBlockBinding) in _mesa_UniformBlockBinding_no_error() argument
1121 uniform_block_binding(ctx, shProg, uniformBlockIndex, uniformBlockBinding); in _mesa_UniformBlockBinding_no_error()
1127 GLuint uniformBlockBinding) in _mesa_UniformBlockBinding() argument
1149 if (uniformBlockBinding >= ctx->Const.MaxUniformBufferBindings) { in _mesa_UniformBlockBinding()
1152 uniformBlockBinding, ctx->Const.MaxUniformBufferBindings); in _mesa_UniformBlockBinding()
1156 uniform_block_binding(ctx, shProg, uniformBlockIndex, uniformBlockBinding); in _mesa_UniformBlockBinding()
Duniforms.h240 GLuint uniformBlockBinding);
245 GLuint uniformBlockBinding);
/external/deqp/external/openglcts/modules/glesext/gpu_shader5/
DesextcGPUShader5UniformBlocksArrayIndexing.cpp192 gl.uniformBlockBinding(m_program_id, blockIndex, index_value); in iterate()
/external/deqp/framework/opengl/
DgluES3PlusWrapperFuncs.inl284 dst->uniformBlockBinding = src.uniformBlockBinding;
/external/deqp/external/openglcts/modules/gl/
Dgl3cTransformFeedbackTests.hpp1202 glw::GLuint uniformBlockBinding);
1286 glw::GLuint uniformBlockBinding);
/external/deqp/framework/opengl/wrapper/
DglwInitES30Direct.inl222 gl->uniformBlockBinding = &glUniformBlockBinding;
DglwInitES31Direct.inl284 gl->uniformBlockBinding = &glUniformBlockBinding;
DglwInitES32Direct.inl328 gl->uniformBlockBinding = &glUniformBlockBinding;
DglwInitES30.inl222 gl->uniformBlockBinding = (glUniformBlockBindingFunc) loader->get("glUniformBlockBinding");
DglwInitGL31.inl231 gl->uniformBlockBinding = (glUniformBlockBindingFunc) loader->get("glUniformBlockBinding");
DglwInitES31.inl284 gl->uniformBlockBinding = (glUniformBlockBindingFunc) loader->get("glUniformBlockBinding");
DglwInitGL32.inl249 gl->uniformBlockBinding = (glUniformBlockBindingFunc) loader->get("glUniformBlockBinding");
DglwFunctions.inl772 glUniformBlockBindingFunc uniformBlockBinding; variable
DglwInitES32.inl328 gl->uniformBlockBinding = (glUniformBlockBindingFunc) loader->get("glUniformBlockBinding");
DglwInitGL33.inl268 gl->uniformBlockBinding = (glUniformBlockBindingFunc) loader->get("glUniformBlockBinding");
DglwInitGL40.inl304 gl->uniformBlockBinding = (glUniformBlockBindingFunc) loader->get("glUniformBlockBinding");
/external/swiftshader/src/OpenGL/libGLESv2/
DProgram.h144 void bindUniformBlock(GLuint uniformBlockIndex, GLuint uniformBlockBinding);
DlibGLESv3.cpp2666 void UniformBlockBinding(GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding) in UniformBlockBinding() argument
2669 program, uniformBlockIndex, uniformBlockBinding); in UniformBlockBinding()
2671 if(uniformBlockBinding >= MAX_UNIFORM_BUFFER_BINDINGS) in UniformBlockBinding()
2692 programObject->bindUniformBlock(uniformBlockIndex, uniformBlockBinding); in UniformBlockBinding()
Dentry_points.h295 void UniformBlockBinding(GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding);
Dentry_points.cpp1350 …PIENTRY glUniformBlockBinding(GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding) in glUniformBlockBinding() argument
1352 return gl::UniformBlockBinding(program, uniformBlockIndex, uniformBlockBinding); in glUniformBlockBinding()
DProgram.cpp473 void Program::bindUniformBlock(GLuint uniformBlockIndex, GLuint uniformBlockBinding) in bindUniformBlock() argument
477 uniformBlockBindings[uniformBlockIndex] = uniformBlockBinding; in bindUniformBlock()
/external/deqp/framework/opengl/simplereference/
DsglrContextWrapper.hpp261 …iformBlockBinding (deUint32 program, deUint32 uniformBlockIndex, deUint32 uniformBlockBinding);
/external/deqp/doc/
DGLES3 Negative API Functions.txt259 o glUniformBlockBinding (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding);
/external/swiftshader/include/GLES3/
Dgl3.h1062 …NGLUNIFORMBLOCKBINDINGPROC) (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding);
1167 …ENTRY glUniformBlockBinding (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding);
/external/mesa3d/include/GLES3/
Dgl3.h1062 …NGLUNIFORMBLOCKBINDINGPROC) (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding);
1167 …ENTRY glUniformBlockBinding (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding);

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