/external/deqp/framework/opengl/wrapper/ |
D | glwInitES20Direct.inl | 134 gl->uniformMatrix3fv = &glUniformMatrix3fv;
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D | glwInitES30Direct.inl | 226 gl->uniformMatrix3fv = &glUniformMatrix3fv;
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D | glwInitES20.inl | 134 gl->uniformMatrix3fv = (glUniformMatrix3fvFunc) loader->get("glUniformMatrix3fv");
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D | glwInitES31Direct.inl | 288 gl->uniformMatrix3fv = &glUniformMatrix3fv;
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D | glwInitES32Direct.inl | 332 gl->uniformMatrix3fv = &glUniformMatrix3fv;
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D | glwInitES30.inl | 226 gl->uniformMatrix3fv = (glUniformMatrix3fvFunc) loader->get("glUniformMatrix3fv");
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D | glwInitGL30.inl | 223 gl->uniformMatrix3fv = (glUniformMatrix3fvFunc) loader->get("glUniformMatrix3fv");
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D | glwInitGL31.inl | 235 gl->uniformMatrix3fv = (glUniformMatrix3fvFunc) loader->get("glUniformMatrix3fv");
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D | glwInitES31.inl | 288 gl->uniformMatrix3fv = (glUniformMatrix3fvFunc) loader->get("glUniformMatrix3fv");
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D | glwInitGL32.inl | 253 gl->uniformMatrix3fv = (glUniformMatrix3fvFunc) loader->get("glUniformMatrix3fv");
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D | glwFunctions.inl | 780 glUniformMatrix3fvFunc uniformMatrix3fv; variable
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D | glwInitES32.inl | 332 gl->uniformMatrix3fv = (glUniformMatrix3fvFunc) loader->get("glUniformMatrix3fv");
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D | glwInitGL33.inl | 272 gl->uniformMatrix3fv = (glUniformMatrix3fvFunc) loader->get("glUniformMatrix3fv");
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/external/deqp/framework/opengl/ |
D | gluES3PlusWrapperFuncs.inl | 288 dst->uniformMatrix3fv = src.uniformMatrix3fv;
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/external/deqp/framework/opengl/simplereference/ |
D | sglrGLContext.hpp | 183 …virtual void uniformMatrix3fv (deInt32 location, deInt32 count, deBool transpose, const floa…
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D | sglrContext.hpp | 171 …virtual void uniformMatrix3fv (deInt32 location, deInt32 count, deBool transpose, const float *v…
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D | sglrReferenceContext.hpp | 734 …virtual void uniformMatrix3fv (deInt32 location, deInt32 count, deBool transpose, const float *…
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D | sglrGLContext.cpp | 766 void GLContext::uniformMatrix3fv (deInt32 location, deInt32 count, deBool transpose, const float *v… in uniformMatrix3fv() function in sglr::GLContext
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/external/deqp/modules/gles31/functional/ |
D | es31fShaderSharedVarTests.cpp | 286 case TYPE_FLOAT_MAT3: gl.uniformMatrix3fv (location, numValues, DE_FALSE, &values[0]); break; in iterate()
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D | es31fFboTestUtil.cpp | 364 …gl.uniformMatrix3fv(gl.getUniformLocation(program, "u_coordMat"), 1, GL_FALSE, m_coordMat.getColum… in setUniforms()
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D | es31fUniformLocationTests.cpp | 611 case glu::TYPE_FLOAT_MAT3: gl.uniformMatrix3fv(gotLoc, 1, false, floatBuf); break; in render()
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/external/skia/src/gpu/gl/ |
D | GrGLTestInterface.cpp | 171 fFunctions.fUniformMatrix3fv = bind_to_member(this, &GrGLTestInterface::uniformMatrix3fv); in GrGLTestInterface()
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/external/skqp/src/gpu/gl/ |
D | GrGLTestInterface.cpp | 172 fFunctions.fUniformMatrix3fv = bind_to_member(this, &GrGLTestInterface::uniformMatrix3fv); in GrGLTestInterface()
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/external/deqp/modules/gles2/functional/ |
D | es2fTextureUnitTests.cpp | 408 …ctx.uniformMatrix3fv(ctx.getUniformLocation(program, ("u_trans" + ndxStr).c_str()), 1, GL_FALSE, (… in setUniforms()
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/external/deqp/external/openglcts/modules/common/ |
D | glcShaderLibraryCase.cpp | 154 gl.uniformMatrix3fv(loc, 1, GL_FALSE, &val.elements[elemNdx].float32); in setUniformValue()
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