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Searched refs:uniformType (Results 1 – 7 of 7) sorted by relevance

/external/deqp/external/openglcts/modules/glesext/texture_buffer/
DesextcTextureBufferActiveUniformValidation.cpp89 void TextureBufferActiveUniformValidation::addTextureParam(glw::GLenum uniformType, glw::GLenum for… in addTextureParam() argument
93 TextureParameters texParam(size, format, uniformType, name); in addTextureParam()
150 const char* TextureBufferActiveUniformValidation::getUniformTypeName(glw::GLenum uniformType) in getUniformTypeName() argument
160 if (uniformType == m_glExtTokens.SAMPLER_BUFFER) in getUniformTypeName()
164 else if (uniformType == m_glExtTokens.INT_SAMPLER_BUFFER) in getUniformTypeName()
168 else if (uniformType == m_glExtTokens.UNSIGNED_INT_SAMPLER_BUFFER) in getUniformTypeName()
172 else if (uniformType == m_glExtTokens.IMAGE_BUFFER) in getUniformTypeName()
176 else if (uniformType == m_glExtTokens.INT_IMAGE_BUFFER) in getUniformTypeName()
180 else if (uniformType == m_glExtTokens.UNSIGNED_INT_IMAGE_BUFFER) in getUniformTypeName()
196 …reParameters* TextureBufferActiveUniformValidation::getParamsForType(glw::GLenum uniformType) const in getParamsForType()
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DesextcTextureBufferActiveUniformValidation.hpp174 …void addTextureParam(glw::GLenum uniformType, glw::GLenum format, glw::GLuint size, const char* na…
189 const char* getUniformTypeName(glw::GLenum uniformType);
190 const TextureParameters* getParamsForType(glw::GLenum uniformType) const;
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRenderReturnTests.cpp124 ReturnTestUniformSetup (const BaseUniformType uniformType) in ReturnTestUniformSetup() argument
125 : m_uniformType(uniformType) in ReturnTestUniformSetup()
/external/deqp/modules/glshared/
DglsRandomShaderProgram.cpp162 const rsg::VariableType& uniformType = uniformVar->getType(); in refreshUniforms() local
165 …m_execCtx.getValue(uniformVar) = rsg::ConstValueAccess(uniformType, (const rsg::Scalar*)&uniformSl… in refreshUniforms()
/external/skqp/src/gpu/effects/
DGrSkSLFP.cpp92 GrSLType uniformType(const SkSL::Type& type) { in uniformType() function in GrGLSLSkSLFP
125 this->uniformType(v->fType), in emitCode()
/external/skia/src/gpu/effects/
DGrSkSLFP.cpp99 GrSLType uniformType(const SkSL::Type& type) { in uniformType() function in GrGLSLSkSLFP
132 this->uniformType(v->fType), in emitCode()
/external/deqp/modules/gles31/functional/
Des31fProgramInterfaceQueryTests.cpp1371 std::string uniformType; in genMultilineDescription() local
1381 uniformType = std::string(" ") + glu::getStorageName(storageDef->m_storage); in genMultilineDescription()
1398 …buf << "Querying properties of " << glu::getDataTypeName(varDef->m_dataType) << uniformType << " v… in genMultilineDescription()