Searched refs:uniform_addr_offsets (Results 1 – 3 of 3) sorted by relevance
288 validated_shader->uniform_addr_offsets = in require_uniform_address_uniform()289 krealloc(validated_shader->uniform_addr_offsets, in require_uniform_address_uniform()291 sizeof(*validated_shader->uniform_addr_offsets), in require_uniform_address_uniform()293 if (!validated_shader->uniform_addr_offsets) in require_uniform_address_uniform()296 validated_shader->uniform_addr_offsets[o] = num_uniforms; in require_uniform_address_uniform()
152 uint32_t *uniform_addr_offsets; member
862 uint32_t o = validated_shader->uniform_addr_offsets[uni]; in validate_gl_shader_rec()