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Searched refs:uniform_data_u (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/gallium/drivers/vc4/kernel/
Dvc4_validate.c554 void *uniform_data_u, in reloc_tex() argument
560 uint32_t p0 = *(uint32_t *)(uniform_data_u + sample->p_offset[0]); in reloc_tex()
561 uint32_t p1 = *(uint32_t *)(uniform_data_u + sample->p_offset[1]); in reloc_tex()
563 *(uint32_t *)(uniform_data_u + sample->p_offset[2]) : 0); in reloc_tex()
565 *(uint32_t *)(uniform_data_u + sample->p_offset[3]) : 0); in reloc_tex()
816 void *uniform_data_u; in validate_gl_shader_rec() local
838 uniform_data_u = (texture_handles_u + in validate_gl_shader_rec()
841 memcpy(exec->uniforms_v, uniform_data_u, in validate_gl_shader_rec()
848 uniform_data_u, in validate_gl_shader_rec()