Home
last modified time | relevance | path

Searched refs:uniform_locations_assigned (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/src/compiler/glsl/
Dopt_dead_code.cpp46 do_dead_code(exec_list *instructions, bool uniform_locations_assigned) in do_dead_code() argument
131 if (uniform_locations_assigned || entry->var->constant_initializer) in do_dead_code()
Dir_optimization.h90 bool uniform_locations_assigned,
111 bool do_dead_code(exec_list *instructions, bool uniform_locations_assigned);
Dglsl_parser_extras.cpp2168 bool uniform_locations_assigned, in do_common_optimization() argument
2211 OPT(do_dead_code, ir, uniform_locations_assigned); in do_common_optimization()