Searched refs:unscaleInt (Results 1 – 6 of 6) sorted by relevance
/external/swiftshader/src/Shader/ |
D | Constants.cpp | 345 …static const float4 unscaleInt = {1.0f / 0x7FFFFFFF, 1.0f / 0x7FFFFFFF, 1.0f / 0x7FFFFFFF, 1.0f / … in Constants() local 353 memcpy(&this->unscaleInt, &unscaleInt, sizeof(unscaleInt)); in Constants()
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D | Constants.hpp | 103 float4 unscaleInt; member
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D | VertexRoutine.cpp | 339 if(stream.count >= 1) v.x *= *Pointer<Float4>(constants + OFFSET(Constants, unscaleInt)); in readStream() 340 if(stream.count >= 2) v.y *= *Pointer<Float4>(constants + OFFSET(Constants, unscaleInt)); in readStream() 341 if(stream.count >= 3) v.z *= *Pointer<Float4>(constants + OFFSET(Constants, unscaleInt)); in readStream() 342 if(stream.count >= 4) v.w *= *Pointer<Float4>(constants + OFFSET(Constants, unscaleInt)); in readStream()
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/external/swiftshader/src/Pipeline/ |
D | Constants.cpp | 345 …static const float4 unscaleInt = {1.0f / 0x7FFFFFFF, 1.0f / 0x7FFFFFFF, 1.0f / 0x7FFFFFFF, 1.0f / … in Constants() local 353 memcpy(&this->unscaleInt, &unscaleInt, sizeof(unscaleInt)); in Constants()
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D | Constants.hpp | 103 float4 unscaleInt; member
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D | VertexRoutine.cpp | 334 if(stream.count >= 1) v.x *= *Pointer<Float4>(constants + OFFSET(Constants, unscaleInt)); in readStream() 335 if(stream.count >= 2) v.y *= *Pointer<Float4>(constants + OFFSET(Constants, unscaleInt)); in readStream() 336 if(stream.count >= 3) v.z *= *Pointer<Float4>(constants + OFFSET(Constants, unscaleInt)); in readStream() 337 if(stream.count >= 4) v.w *= *Pointer<Float4>(constants + OFFSET(Constants, unscaleInt)); in readStream()
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