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Searched refs:update_if (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/amd/vulkan/
Dradv_query.c199 nir_if *update_if = nir_if_create(b.shader); in build_occlusion_query_shader() local
200 update_if->condition = nir_src_for_ssa(nir_iand(&b, start_done, end_done)); in build_occlusion_query_shader()
201 nir_cf_node_insert(b.cursor, &update_if->cf_node); in build_occlusion_query_shader()
203 b.cursor = nir_after_cf_list(&update_if->then_list); in build_occlusion_query_shader()
210 b.cursor = nir_after_cf_list(&update_if->else_list); in build_occlusion_query_shader()