/external/mesa3d/src/gallium/auxiliary/vl/ |
D | vl_mc.c | 59 vrect = ureg_DECL_vs_input(shader, VS_I_RECT); in calc_position() 60 vpos = ureg_DECL_vs_input(shader, VS_I_VPOS); in calc_position() 119 vmv[0] = ureg_DECL_vs_input(shader, VS_I_MV_TOP); in create_ref_vert_shader() 120 vmv[1] = ureg_DECL_vs_input(shader, VS_I_MV_BOTTOM); in create_ref_vert_shader() 248 vrect = ureg_DECL_vs_input(shader, VS_I_RECT); in create_ycbcr_vert_shader() 249 vpos = ureg_DECL_vs_input(shader, VS_I_VPOS); in create_ycbcr_vert_shader()
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D | vl_idct.c | 155 vpos = ureg_DECL_vs_input(shader, VS_I_VPOS); in create_mismatch_vert_shader() 271 vrect = ureg_DECL_vs_input(shader, VS_I_RECT); in create_stage1_vert_shader() 272 vpos = ureg_DECL_vs_input(shader, VS_I_VPOS); in create_stage1_vert_shader() 401 vrect = ureg_DECL_vs_input(shader, VS_I_RECT); in vl_idct_stage2_vert_shader() 402 vpos = ureg_DECL_vs_input(shader, VS_I_VPOS); in vl_idct_stage2_vert_shader()
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D | vl_zscan.c | 140 vrect = ureg_DECL_vs_input(shader, VS_I_RECT); in create_vert_shader() 141 vpos = ureg_DECL_vs_input(shader, VS_I_VPOS); in create_vert_shader() 142 block_num = ureg_DECL_vs_input(shader, VS_I_BLOCK_NUM); in create_vert_shader()
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D | vl_matrix_filter.c | 59 i_vpos = ureg_DECL_vs_input(shader, 0); in create_vert_shader()
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D | vl_median_filter.c | 57 i_vpos = ureg_DECL_vs_input(shader, 0); in create_vert_shader()
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D | vl_compositor.c | 70 vpos = ureg_DECL_vs_input(shader, 0); in create_vert_shader() 71 vtex = ureg_DECL_vs_input(shader, 1); in create_vert_shader() 72 color = ureg_DECL_vs_input(shader, 2); in create_vert_shader()
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D | vl_bicubic_filter.c | 61 i_vpos = ureg_DECL_vs_input(shader, 0); in create_vert_shader()
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D | vl_deint_filter.c | 74 i_vpos = ureg_DECL_vs_input(shader, 0); in create_vert_shader()
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/external/mesa3d/src/gallium/state_trackers/xa/ |
D | xa_tgsi.c | 284 src = ureg_DECL_vs_input(ureg, input_slot++); in create_vs() 290 src = ureg_DECL_vs_input(ureg, input_slot++); in create_vs() 296 src = ureg_DECL_vs_input(ureg, input_slot++); in create_vs() 302 src = ureg_DECL_vs_input(ureg, input_slot++); in create_vs() 308 src = ureg_DECL_vs_input(ureg, input_slot++); in create_vs()
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/external/mesa3d/src/gallium/drivers/svga/ |
D | svga_state_vs.c | 280 src[0] = ureg_DECL_vs_input(ureg, 0); in compile_passthrough_vs() 299 src[num_elements] = ureg_DECL_vs_input(ureg, num_elements); in compile_passthrough_vs()
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/external/mesa3d/src/mesa/state_tracker/ |
D | st_cb_drawpixels.c | 211 ureg_DECL_vs_input( ureg, 0 )); in make_passthrough_vertex_shader() 217 ureg_DECL_vs_input( ureg, 1 )); in make_passthrough_vertex_shader() 223 ureg_DECL_vs_input( ureg, 2 )); in make_passthrough_vertex_shader()
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D | st_pbo.c | 301 in_pos = ureg_DECL_vs_input(ureg, TGSI_SEMANTIC_POSITION); in st_pbo_create_vs()
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D | st_mesa_to_tgsi.c | 926 t->inputs[i] = ureg_DECL_vs_input(ureg, i); in st_translate_mesa_program()
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D | st_glsl_to_tgsi.cpp | 6334 t->inputs[i] = ureg_DECL_vs_input(ureg, i); in st_translate_program()
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/external/mesa3d/src/gallium/auxiliary/util/ |
D | u_simple_shaders.c | 94 src = ureg_DECL_vs_input( ureg, i ); in util_make_vertex_passthrough_shader_with_so()
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/external/virglrenderer/src/gallium/auxiliary/tgsi/ |
D | tgsi_ureg.h | 200 ureg_DECL_vs_input( struct ureg_program *,
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D | tgsi_ureg.c | 311 ureg_DECL_vs_input( struct ureg_program *ureg, in ureg_DECL_vs_input() function
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/external/mesa3d/src/gallium/auxiliary/tgsi/ |
D | tgsi_ureg.h | 220 ureg_DECL_vs_input( struct ureg_program *,
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D | tgsi_ureg.c | 352 ureg_DECL_vs_input( struct ureg_program *ureg, in ureg_DECL_vs_input() function
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/external/mesa3d/src/gallium/drivers/radeonsi/ |
D | si_state_shaders.c | 3445 ureg_DECL_vs_input(ureg, 0)); in si_get_blit_vs() 3450 ureg_DECL_vs_input(ureg, 1)); in si_get_blit_vs()
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/external/mesa3d/src/gallium/state_trackers/nine/ |
D | nine_ff.c | 314 return ureg_DECL_vs_input(vs->ureg, i); in build_vs_add_input()
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D | nine_shader.c | 2181 ureg_DECL_vs_input(ureg, sem.reg.idx); in DECL_SPECIAL()
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