Searched refs:usageOccurence (Results 1 – 1 of 1) sorted by relevance
672 , usageOccurence(_usageOccurence) in Uniform()689 Uniform(generator, type.childTypes[child], childLocation, declOccurence, usageOccurence)); in Uniform()731 DefOccurence declOccurence, usageOccurence; member in glcts::__anon6abdc1140111::Uniform1015 if (uniform.declOccurence.occurs(shader) && uniform.usageOccurence.occurs(shader)) in streamUniformValidator()1418 …used |= uniform.declOccurence.occurs(program.stages[i]) && uniform.usageOccurence.occurs(program.s… in setUniform()1707 uniform.usageOccurence.occurs(program.stages[i]); in runQueryUniform()