Searched refs:useBorderTexel (Results 1 – 1 of 1) sorted by relevance
3605 GLuint useBorderTexel; in sample_depth_texture() local3610 useBorderTexel = 0; in sample_depth_texture()3620 if (i0 < 0 || i0 >= (GLint) width) useBorderTexel |= I0BIT; in sample_depth_texture()3621 if (i1 < 0 || i1 >= (GLint) width) useBorderTexel |= I1BIT; in sample_depth_texture()3622 if (j0 < 0 || j0 >= (GLint) height) useBorderTexel |= J0BIT; in sample_depth_texture()3623 if (j1 < 0 || j1 >= (GLint) height) useBorderTexel |= J1BIT; in sample_depth_texture()3634 if (useBorderTexel & (I0BIT | J0BIT)) { in sample_depth_texture()3640 if (useBorderTexel & (I1BIT | J0BIT)) { in sample_depth_texture()3648 if (useBorderTexel & (I0BIT | J1BIT)) { in sample_depth_texture()3654 if (useBorderTexel & (I1BIT | J1BIT)) { in sample_depth_texture()