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Searched refs:useFloatTypes (Results 1 – 3 of 3) sorted by relevance

/external/deqp/framework/opengl/
DgluShaderLibrary.hpp223 …nCompareFunctions (std::ostringstream& stream, const ValueBlock& valueBlock, bool useFloatTypes);
DgluShaderLibrary.cpp1766 void genCompareFunctions (ostringstream& stream, const ValueBlock& valueBlock, bool useFloatTypes) in genCompareFunctions() argument
1778 if (useFloatTypes) in genCompareFunctions()
/external/deqp/external/openglcts/modules/common/
DglcShaderLibraryCase.cpp576 …mpareFunctions(ostringstream& stream, const ShaderCase::ValueBlock& valueBlock, bool useFloatTypes) in genCompareFunctions() argument
589 if (useFloatTypes) in genCompareFunctions()