Searched refs:useGeometryShader (Results 1 – 1 of 1) sorted by relevance
899 const bool useGeometryShader = m_shaderType == glu::SHADERTYPE_GEOMETRY; in execute() local1179 if (useGeometryShader) in execute()1222 …useGeometryShader ? *geometryShaderModule : DE_NULL, // const VkShaderModule … in execute()