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Searched refs:usePhysicalStorageBuffer (Results 1 – 2 of 2) sorted by relevance

/external/deqp-deps/glslang/glslang/MachineIndependent/
Dlocalintermediate.h258 usePhysicalStorageBuffer(false),
396 usePhysicalStorageBuffer = true; in setUsePhysicalStorageBuffer()
398 bool usingPhysicalStorageBuffer() const { return usePhysicalStorageBuffer; } in usingPhysicalStorageBuffer()
834 bool usePhysicalStorageBuffer; variable
DlinkValidate.cpp264 MERGE_TRUE(usePhysicalStorageBuffer); in mergeModes()