Searched refs:usePixCoord (Results 1 – 2 of 2) sorted by relevance
/external/deqp/modules/gles31/functional/ |
D | es31fTextureGatherTests.cpp | 1019 …glu::DataType samplerType, const string& funcCall, bool useNormalizedCoordInput, bool usePixCoord); 1134 bool usePixCoord) in genFragmentShaderSource() argument 1138 DE_ASSERT(!usePixCoord || useNormalizedCoordInput); in genFragmentShaderSource() 1155 + (usePixCoord ? "\tivec2 pixCoord = ivec2(v_normalizedCoord*u_viewportSize);\n" : "") + in genFragmentShaderSource() 1238 const bool usePixCoord = gatherType == GATHERTYPE_OFFSET_DYNAMIC; in genProgramSources() local 1239 const bool useNormalizedCoord = usePixCoord || isDepthFormat(textureFormat); in genProgramSources() 1247 …ce(requireGpuShader5(gatherType), numDims, samplerType, funcCall, useNormalizedCoord, usePixCoord); in genProgramSources()
|
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
D | vktShaderRenderTextureGatherTests.cpp | 1456 bool usePixCoord, in genFragmentShaderSource() argument 1462 DE_ASSERT(!usePixCoord || useNormalizedCoordInput); in genFragmentShaderSource() 1489 if (usePixCoord) in genFragmentShaderSource() 1499 if (usePixCoord) in genFragmentShaderSource() 1637 const bool usePixCoord = baseParams.gatherType == GATHERTYPE_OFFSET_DYNAMIC; in genGatherPrograms() local 1638 const bool useNormalizedCoord = usePixCoord || isDepthFormat(baseParams.textureFormat); in genGatherPrograms() 1651 …arams.offsetSize), numDims, samplerType, funcCall, useNormalizedCoord, usePixCoord, baseParams.off… in genGatherPrograms()
|