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Searched refs:useRGB (Results 1 – 4 of 4) sorted by relevance

/external/deqp/modules/gles2/functional/
Des2fBlendTests.cpp150 bool useRGB = m_context.getRenderTarget().getPixelFormat().alphaBits == 0; in init() local
184 …m_refColorBuffer = new TextureLevel(TextureFormat(useRGB ? TextureFormat::RGB : TextureFormat::RG… in init()
Des2fRandomFragmentOpTests.cpp266 bool useRGB = m_context.getRenderTarget().getPixelFormat().alphaBits == 0; in init() local
269 …m_refColorBuffer = new tcu::TextureLevel(tcu::TextureFormat(useRGB ? tcu::TextureFormat::RGB : tcu… in init()
/external/deqp/modules/gles3/functional/
Des3fRandomFragmentOpTests.cpp266 bool useRGB = m_context.getRenderTarget().getPixelFormat().alphaBits == 0; in init() local
269 …m_refColorBuffer = new tcu::TextureLevel(tcu::TextureFormat(useRGB ? tcu::TextureFormat::RGB : tcu… in init()
Des3fBlendTests.cpp173 bool useRGB = !m_useSrgbFbo && m_context.getRenderTarget().getPixelFormat().alphaBits == 0; in init() local
207 …m_refColorBuffer = new TextureLevel(TextureFormat(m_useSrgbFbo ? TextureFormat::sRGBA : useRGB ? … in init()