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Searched refs:useSampler (Results 1 – 6 of 6) sorted by relevance

/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRenderDiscardTests.cpp45 SamplerUniformSetup (bool useSampler) in SamplerUniformSetup() argument
46 : m_useSampler(useSampler) in SamplerUniformSetup()
54 instance.useSampler(2u, 0u); // To the uniform binding location 2 bind the texture 0 in setup()
DvktShaderRenderDerivateTests.cpp567 DerivateUniformSetup (bool useSampler);
576 DerivateUniformSetup::DerivateUniformSetup (bool useSampler) in DerivateUniformSetup() argument
577 : m_useSampler(useSampler) in DerivateUniformSetup()
758 instance.useSampler(2u, 0u); // To the uniform binding location 2 bind the texture 0 in setup()
931 LinearDerivateUniformSetup (bool useSampler, BaseUniformType usedDefaultUniform);
940 LinearDerivateUniformSetup::LinearDerivateUniformSetup (bool useSampler, BaseUniformType usedDefaul… in LinearDerivateUniformSetup() argument
941 : DerivateUniformSetup (useSampler) in LinearDerivateUniformSetup()
DvktShaderRender.hpp485 void useSampler (deUint32 bindingLocation,
DvktShaderRender.cpp1324 void ShaderRenderCaseInstance::useSampler (deUint32 bindingLocation, deUint32 textureId) in useSampler() function in vkt::sr::ShaderRenderCaseInstance
DvktShaderRenderTextureGatherTests.cpp1310 useSampler(binding++, 0u); in setupUniforms()
DvktShaderRenderTextureFunctionTests.cpp837 useSampler(0u, 0u); in setupUniforms()
1522 useSampler(0u, 0u); in setupUniforms()