Searched refs:useTexture2D (Results 1 – 4 of 4) sorted by relevance
61 , useTexture2D (false) in ShaderParameters()76 bool useTexture2D; member in rsg::ShaderParameters
1449 if (state.getShaderParameters().useTexture2D) in TexLookup()
276 params.vertexParameters.useTexture2D = true; in init()279 params.fragmentParameters.useTexture2D = true; in init()325 params.fragmentParameters.useTexture2D = true; in init()
278 params.vertexParameters.useTexture2D = true; in init()281 params.fragmentParameters.useTexture2D = true; in init()327 params.fragmentParameters.useTexture2D = true; in init()