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Searched refs:usecsPerFramePerOp (Results 1 – 2 of 2) sorted by relevance

/external/deqp/modules/gles2/performance/
Des2pShaderOperatorTests.cpp1024 const float usecsPerFramePerOp = computeSingleOperationTime(perProgramSlopes); in iterate() local
1028 const double usecsPerDrawCallPerOp = usecsPerFramePerOp / (double)drawCallCount; in iterate()
1030 …onst double megaOpsPerSecond = (double)(drawCallCount*vertexOrFragmentCount) / usecsPerFramePerOp; in iterate()
1033 usecsPerFramePerOp)))); in iterate()
1048 "us", QP_KEY_TAG_TIME, (float)usecsPerFramePerOp) in iterate()
1061 if (usecsPerFramePerOp <= -0.1f*maxSlope) in iterate()
1066 else if (usecsPerFramePerOp <= 0.001*maxSlope) in iterate()
/external/deqp/modules/gles3/performance/
Des3pShaderOperatorTests.cpp1024 const float usecsPerFramePerOp = computeSingleOperationTime(perProgramSlopes); in iterate() local
1028 const double usecsPerDrawCallPerOp = usecsPerFramePerOp / (double)drawCallCount; in iterate()
1030 …onst double megaOpsPerSecond = (double)(drawCallCount*vertexOrFragmentCount) / usecsPerFramePerOp; in iterate()
1033 usecsPerFramePerOp)))); in iterate()
1048 "us", QP_KEY_TAG_TIME, (float)usecsPerFramePerOp) in iterate()
1061 if (usecsPerFramePerOp <= -0.1f*maxSlope) in iterate()
1066 else if (usecsPerFramePerOp <= 0.001*maxSlope) in iterate()