Searched refs:usecsPerFramePerOp (Results 1 – 2 of 2) sorted by relevance
1024 const float usecsPerFramePerOp = computeSingleOperationTime(perProgramSlopes); in iterate() local1028 const double usecsPerDrawCallPerOp = usecsPerFramePerOp / (double)drawCallCount; in iterate()1030 …onst double megaOpsPerSecond = (double)(drawCallCount*vertexOrFragmentCount) / usecsPerFramePerOp; in iterate()1033 usecsPerFramePerOp)))); in iterate()1048 "us", QP_KEY_TAG_TIME, (float)usecsPerFramePerOp) in iterate()1061 if (usecsPerFramePerOp <= -0.1f*maxSlope) in iterate()1066 else if (usecsPerFramePerOp <= 0.001*maxSlope) in iterate()