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Searched refs:userDefinedInterface (Results 1 – 1 of 1) sorted by relevance

/external/swiftshader/src/Pipeline/
DSpirvShader.cpp203 auto &userDefinedInterface = (object.storageClass == spv::StorageClassInput) ? inputs : outputs; in ProcessInterfaceVariable() local
240 PopulateInterface(&userDefinedInterface, resultId); in ProcessInterfaceVariable()