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Searched refs:uses_end_primitive (Results 1 – 5 of 5) sorted by relevance

/external/mesa3d/src/compiler/
Dshader_info.h129 bool uses_end_primitive; member
/external/mesa3d/src/compiler/nir/
Dnir_gather_info.c272 shader->info.gs.uses_end_primitive = 1; in gather_intrinsic_info()
/external/mesa3d/src/intel/compiler/
Dbrw_vec4_gs_visitor.cpp688 shader->info.gs.uses_end_primitive ? 1 : 0; in brw_compile_gs()
/external/mesa3d/src/compiler/glsl/
Dlinker.cpp401 bool uses_end_primitive() in uses_end_primitive() function in __anon8ad725fe0111::find_emit_vertex_visitor
816 prog->Geom.UsesEndPrimitive = emit_vertex.uses_end_primitive(); in validate_geometry_shader_emissions()
/external/mesa3d/src/mesa/main/
Dshaderapi.c2461 dst->info.gs.uses_end_primitive = src->Geom.UsesEndPrimitive; in _mesa_copy_linked_program_data()