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Searched refs:uses_gl_fragcoord (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/src/compiler/glsl/
Dlinker.cpp1926 bool uses_gl_fragcoord = false; in link_fs_inout_layout_qualifiers() local
1944 shader->uses_gl_fragcoord) in link_fs_inout_layout_qualifiers()
1946 uses_gl_fragcoord)) { in link_fs_inout_layout_qualifiers()
1968 if (shader->redeclares_gl_fragcoord || shader->uses_gl_fragcoord) { in link_fs_inout_layout_qualifiers()
1970 uses_gl_fragcoord |= shader->uses_gl_fragcoord; in link_fs_inout_layout_qualifiers()
Dglsl_parser_extras.cpp1833 shader->uses_gl_fragcoord = state->fs_uses_gl_fragcoord; in set_shader_inout_layout()
/external/mesa3d/src/mesa/main/
Dmtypes.h2611 bool uses_gl_fragcoord; member