Searched refs:uses_gl_fragcoord (Results 1 – 3 of 3) sorted by relevance
1926 bool uses_gl_fragcoord = false; in link_fs_inout_layout_qualifiers() local1944 shader->uses_gl_fragcoord) in link_fs_inout_layout_qualifiers()1946 uses_gl_fragcoord)) { in link_fs_inout_layout_qualifiers()1968 if (shader->redeclares_gl_fragcoord || shader->uses_gl_fragcoord) { in link_fs_inout_layout_qualifiers()1970 uses_gl_fragcoord |= shader->uses_gl_fragcoord; in link_fs_inout_layout_qualifiers()
1833 shader->uses_gl_fragcoord = state->fs_uses_gl_fragcoord; in set_shader_inout_layout()
2611 bool uses_gl_fragcoord; member