Searched refs:usingVulkanMemoryModel (Results 1 – 2 of 2) sorted by relevance
508 if (!glslangIntermediate->usingVulkanMemoryModel() || coherentFlags.isImage) { in TranslateMemoryAccess()535 if (!glslangIntermediate->usingVulkanMemoryModel()) { in TranslateImageOperands()587 …scope = glslangIntermediate->usingVulkanMemoryModel() ? spv::ScopeQueueFamilyKHR : spv::ScopeDevic… in TranslateMemoryScope()599 if (glslangIntermediate->usingVulkanMemoryModel() && scope == spv::ScopeDevice) { in TranslateMemoryScope()1326 if (glslangIntermediate->usingVulkanMemoryModel()) { in TGlslangToSpvTraverser()3292 … TranslateMemoryDecoration(memberQualifier, memory, glslangIntermediate->usingVulkanMemoryModel()); in decorateStructType()3782 …getParamDecorations(paramDecorations[p], paramType, glslangIntermediate->usingVulkanMemoryModel()); in makeFunctions()6005 if (glslangIntermediate->usingVulkanMemoryModel()) {6045 …if (glslangIntermediate->usingVulkanMemoryModel() && builder.getConstantScalar(scopeId) == spv::Sc…6986 …if (glslangIntermediate->usingVulkanMemoryModel() && (executionScope == spv::ScopeDevice || memory…[all …]
393 bool usingVulkanMemoryModel() const { return useVulkanMemoryModel; } in usingVulkanMemoryModel() function