Searched refs:util_blitter_save_vertex_shader (Results 1 – 15 of 15) sorted by relevance
/external/mesa3d/src/gallium/drivers/softpipe/ |
D | sp_surface.c | 65 util_blitter_save_vertex_shader(sp->blitter, sp->vs); in sp_blit()
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/external/mesa3d/src/gallium/drivers/llvmpipe/ |
D | lp_surface.c | 96 util_blitter_save_vertex_shader(lp->blitter, (void*)lp->vs); in lp_blit()
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/external/mesa3d/src/gallium/drivers/vc5/ |
D | vc5_blit.c | 173 util_blitter_save_vertex_shader(vc5->blitter, vc5->prog.bind_vs); in vc5_blitter_save()
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/external/mesa3d/src/gallium/drivers/etnaviv/ |
D | etnaviv_clear_blit.c | 53 util_blitter_save_vertex_shader(ctx->blitter, ctx->shader.bind_vs); in etna_blit_save_state()
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/external/mesa3d/src/gallium/drivers/vc4/ |
D | vc4_blit.c | 169 util_blitter_save_vertex_shader(vc4->blitter, vc4->prog.bind_vs); in vc4_blitter_save()
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/external/mesa3d/src/gallium/auxiliary/util/ |
D | u_blitter.h | 433 util_blitter_save_vertex_shader(struct blitter_context *blitter, void *vs) in util_blitter_save_vertex_shader() function
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/external/mesa3d/src/gallium/drivers/i915/ |
D | i915_surface.c | 60 util_blitter_save_vertex_shader(i915->blitter, i915->vs); in i915_util_blitter_save_states()
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/external/mesa3d/src/gallium/drivers/svga/ |
D | svga_pipe_clear.c | 46 util_blitter_save_vertex_shader(svga->blitter, svga->curr.vs); in begin_blit()
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D | svga_pipe_blit.c | 523 util_blitter_save_vertex_shader(svga->blitter, svga->curr.vs); in try_blit()
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/external/mesa3d/src/gallium/drivers/nouveau/nv30/ |
D | nv30_miptree.c | 233 util_blitter_save_vertex_shader(nv30->blitter, nv30->vertprog.program); in nv30_blit()
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/external/mesa3d/src/gallium/drivers/swr/ |
D | swr_context.cpp | 321 util_blitter_save_vertex_shader(ctx->blitter, (void *)ctx->vs); in swr_blit()
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/external/mesa3d/src/gallium/drivers/r300/ |
D | r300_blit.c | 68 util_blitter_save_vertex_shader(r300->blitter, r300->vs_state.state); in r300_blitter_begin()
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/external/mesa3d/src/gallium/drivers/r600/ |
D | r600_blit.c | 64 util_blitter_save_vertex_shader(rctx->blitter, rctx->vs_shader); in r600_blitter_begin()
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/external/mesa3d/src/gallium/drivers/freedreno/ |
D | freedreno_resource.c | 1080 util_blitter_save_vertex_shader(ctx->blitter, ctx->prog.vp); in fd_blitter_pipe_begin()
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/external/mesa3d/src/gallium/drivers/radeonsi/ |
D | si_blit.c | 47 util_blitter_save_vertex_shader(sctx->blitter, sctx->vs_shader.cso); in si_blitter_begin()
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