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Searched refs:util_blitter_save_vertex_shader (Results 1 – 15 of 15) sorted by relevance

/external/mesa3d/src/gallium/drivers/softpipe/
Dsp_surface.c65 util_blitter_save_vertex_shader(sp->blitter, sp->vs); in sp_blit()
/external/mesa3d/src/gallium/drivers/llvmpipe/
Dlp_surface.c96 util_blitter_save_vertex_shader(lp->blitter, (void*)lp->vs); in lp_blit()
/external/mesa3d/src/gallium/drivers/vc5/
Dvc5_blit.c173 util_blitter_save_vertex_shader(vc5->blitter, vc5->prog.bind_vs); in vc5_blitter_save()
/external/mesa3d/src/gallium/drivers/etnaviv/
Detnaviv_clear_blit.c53 util_blitter_save_vertex_shader(ctx->blitter, ctx->shader.bind_vs); in etna_blit_save_state()
/external/mesa3d/src/gallium/drivers/vc4/
Dvc4_blit.c169 util_blitter_save_vertex_shader(vc4->blitter, vc4->prog.bind_vs); in vc4_blitter_save()
/external/mesa3d/src/gallium/auxiliary/util/
Du_blitter.h433 util_blitter_save_vertex_shader(struct blitter_context *blitter, void *vs) in util_blitter_save_vertex_shader() function
/external/mesa3d/src/gallium/drivers/i915/
Di915_surface.c60 util_blitter_save_vertex_shader(i915->blitter, i915->vs); in i915_util_blitter_save_states()
/external/mesa3d/src/gallium/drivers/svga/
Dsvga_pipe_clear.c46 util_blitter_save_vertex_shader(svga->blitter, svga->curr.vs); in begin_blit()
Dsvga_pipe_blit.c523 util_blitter_save_vertex_shader(svga->blitter, svga->curr.vs); in try_blit()
/external/mesa3d/src/gallium/drivers/nouveau/nv30/
Dnv30_miptree.c233 util_blitter_save_vertex_shader(nv30->blitter, nv30->vertprog.program); in nv30_blit()
/external/mesa3d/src/gallium/drivers/swr/
Dswr_context.cpp321 util_blitter_save_vertex_shader(ctx->blitter, (void *)ctx->vs); in swr_blit()
/external/mesa3d/src/gallium/drivers/r300/
Dr300_blit.c68 util_blitter_save_vertex_shader(r300->blitter, r300->vs_state.state); in r300_blitter_begin()
/external/mesa3d/src/gallium/drivers/r600/
Dr600_blit.c64 util_blitter_save_vertex_shader(rctx->blitter, rctx->vs_shader); in r600_blitter_begin()
/external/mesa3d/src/gallium/drivers/freedreno/
Dfreedreno_resource.c1080 util_blitter_save_vertex_shader(ctx->blitter, ctx->prog.vp); in fd_blitter_pipe_begin()
/external/mesa3d/src/gallium/drivers/radeonsi/
Dsi_blit.c47 util_blitter_save_vertex_shader(sctx->blitter, sctx->vs_shader.cso); in si_blitter_begin()