Searched refs:util_format_has_depth (Results 1 – 25 of 25) sorted by relevance
330 util_format_has_depth(const struct util_format_description *desc) in util_format_has_depth() function353 return util_format_has_depth(desc) || in util_format_is_depth_or_stencil()367 return util_format_has_depth(desc) && in util_format_is_depth_and_stencil()411 if (util_format_has_depth(desc)) { in util_format_get_mask()
519 util_format_has_depth(const struct util_format_description *desc) in util_format_has_depth() function542 return util_format_has_depth(desc) || in util_format_is_depth_or_stencil()556 return util_format_has_depth(desc) && in util_format_is_depth_and_stencil()600 if (util_format_has_depth(desc)) { in util_format_get_mask()
68 util_format_has_depth(util_format_description(format)); in util_gen_mipmap()
403 is_depth = util_format_has_depth(src_desc); in util_blit_pixels()
645 if (util_format_has_depth(desc)) { in util_clear_texture()
1520 if (dst_has_stencil || util_format_has_depth(desc)) in is_blit_generic_supported()1803 has_depth = util_format_has_depth(src_desc) && in util_blitter_blit_generic()1804 util_format_has_depth(dst_desc); in util_blitter_blit_generic()
719 has_depth = util_format_has_depth(src_desc) && in vrend_renderer_blit_gl()720 util_format_has_depth(dst_desc); in vrend_renderer_blit_gl()
1862 if (util_format_has_depth(desc)) in vrend_fb_bind_texture_id()2491 if (!util_format_has_depth(desc)) { in vrend_set_single_sampler_view()
140 bool is_depth = util_format_has_depth(util_format_description(resource->format)); in virgl_texture_transfer_map()
315 if (util_format_has_depth(desc)) { in svga_clear_texture()
889 return util_format_has_depth(desc); in format_has_depth()
90 !util_format_has_depth(format_desc)) { in lp_build_format_swizzle_soa()
2862 !util_format_has_depth(bld.format_desc)) { in lp_build_sample_soa_code()3062 !util_format_has_depth(bld.format_desc) && op_is_tex && in lp_build_sample_soa_code()
334 if (util_format_has_depth(desc)) { in osmesa_st_framebuffer_flush_front()
84 util_format_has_depth(util_format_description(This->base.info.format)); in NineBaseTexture9_ctor()
111 !util_format_has_depth(desc)) in swr_generate_sampler_key()129 !util_format_has_depth(desc)) in swr_generate_sampler_key()
675 res->has_depth = util_format_has_depth(desc); in swr_texture_layout()
791 !util_format_has_depth(util_format_description(view->format))) { in swr_update_texture_state()1104 if (fb->zsbuf && util_format_has_depth(desc)) in swr_update_derived()
212 is_depth = util_format_has_depth(desc); in r600_init_surface()904 rtex->is_depth = util_format_has_depth(util_format_description(rtex->resource.b.b.format)); in r600_texture_create_object()
147 rctx->db_misc_state.copy_depth = util_format_has_depth(desc); in r600_blit_decompress_depth()
3707 if (util_format_has_depth(util_format_description(src->format))) in evergreen_dma_copy_tile()
237 is_depth = util_format_has_depth(desc); in r600_init_surface()1215 rtex->is_depth = util_format_has_depth(util_format_description(rtex->resource.b.b.format)); in r600_texture_create_object()
185 if (util_format_has_depth(desc)) in si_blit_decompress_depth()
476 if (util_format_has_depth(desc)) { in nv50_clear_texture()
3173 util_format_has_depth(zsbuf_desc)) { in make_variant_key()