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Searched refs:uv_blend (Results 1 – 1 of 1) sorted by relevance

/external/libxcam/modules/soft/
Dsoft_blender_tasks_priv.cpp236 Float2 uv_blend[4]; in work_range() local
241 read_and_blend_uv_4 (in0_uv, in1_uv, luma_mask, uv_x, uv_y, uv_blend); in work_range()
242 convert_to_uchar2_N<Float2, 4> (uv_blend, uv_uc); in work_range()
475 Float2 uv_blend[4]; in work_range() local
487 read_and_blend_uv_4 (lap_uv[0], lap_uv[1], luma_mask1, uv_x, uv_y, uv_blend); in work_range()
489 reconstruct_luma_4x1 (uv_blend, up_sample_uv, uv_uc); in work_range()
494 read_and_blend_uv_4 (lap_uv[0], lap_uv[1], luma_mask2, uv_x, uv_y, uv_blend); in work_range()
496 reconstruct_luma_4x1 (uv_blend, up_sample_uv, uv_uc); in work_range()