/external/swiftshader/src/Pipeline/ |
D | VertexProgram.hpp | 119 …Vector4f sampleTexture(const Src &s, Vector4f &uvwq, Float4 &lod, Vector4f &dsx, Vector4f &dsy, Ve… 120 …Vector4f sampleTexture(int sampler, Vector4f &uvwq, Float4 &lod, Vector4f &dsx, Vector4f &dsy, Vec…
|
D | PixelProgram.hpp | 85 …Vector4f sampleTexture(const Src &sampler, Vector4f &uvwq, Float4 &bias, Vector4f &dsx, Vector4f &… 86 …Vector4f sampleTexture(int samplerIndex, Vector4f &uvwq, Float4 &bias, Vector4f &dsx, Vector4f &ds…
|
D | VertexProgram.cpp | 1534 …Vector4f VertexProgram::sampleTexture(const Src &s, Vector4f &uvwq, Float4 &lod, Vector4f &dsx, Ve… in sampleTexture() argument 1540 tmp = sampleTexture(s.index, uvwq, lod, dsx, dsy, offset, function); in sampleTexture() 1552 tmp = sampleTexture(i, uvwq, lod, dsx, dsy, offset, function); in sampleTexture() 1568 …Vector4f VertexProgram::sampleTexture(int sampler, Vector4f &uvwq, Float4 &lod, Vector4f &dsx, Vec… in sampleTexture() argument 1571 …ore(constants, state.sampler[sampler]).sampleTexture(texture, uvwq.x, uvwq.y, uvwq.z, uvwq.w, lod,… in sampleTexture()
|
D | PixelProgram.cpp | 707 …Vector4f PixelProgram::sampleTexture(const Src &sampler, Vector4f &uvwq, Float4 &bias, Vector4f &d… in sampleTexture() argument 713 tmp = sampleTexture(sampler.index, uvwq, bias, dsx, dsy, offset, function); in sampleTexture() 725 tmp = sampleTexture(i, uvwq, bias, dsx, dsy, offset, function); in sampleTexture() 741 …Vector4f PixelProgram::sampleTexture(int samplerIndex, Vector4f &uvwq, Float4 &bias, Vector4f &dsx… in sampleTexture() argument 748 …onstants, state.sampler[samplerIndex]).sampleTexture(texture, uvwq.x, uvwq.y, uvwq.z, uvwq.w, bias… in sampleTexture()
|
/external/swiftshader/src/Shader/ |
D | VertexProgram.hpp | 122 …Vector4f sampleTexture(const Src &s, Vector4f &uvwq, Float4 &lod, Vector4f &dsx, Vector4f &dsy, Ve… 123 …Vector4f sampleTexture(int sampler, Vector4f &uvwq, Float4 &lod, Vector4f &dsx, Vector4f &dsy, Vec…
|
D | PixelProgram.hpp | 85 …Vector4f sampleTexture(const Src &sampler, Vector4f &uvwq, Float4 &bias, Vector4f &dsx, Vector4f &… 86 …Vector4f sampleTexture(int samplerIndex, Vector4f &uvwq, Float4 &bias, Vector4f &dsx, Vector4f &ds…
|
D | VertexProgram.cpp | 1618 …Vector4f VertexProgram::sampleTexture(const Src &s, Vector4f &uvwq, Float4 &lod, Vector4f &dsx, Ve… in sampleTexture() argument 1624 tmp = sampleTexture(s.index, uvwq, lod, dsx, dsy, offset, function); in sampleTexture() 1636 tmp = sampleTexture(i, uvwq, lod, dsx, dsy, offset, function); in sampleTexture() 1652 …Vector4f VertexProgram::sampleTexture(int sampler, Vector4f &uvwq, Float4 &lod, Vector4f &dsx, Vec… in sampleTexture() argument 1655 …ore(constants, state.sampler[sampler]).sampleTexture(texture, uvwq.x, uvwq.y, uvwq.z, uvwq.w, lod,… in sampleTexture()
|
D | PixelProgram.cpp | 719 …Vector4f PixelProgram::sampleTexture(const Src &sampler, Vector4f &uvwq, Float4 &bias, Vector4f &d… in sampleTexture() argument 725 tmp = sampleTexture(sampler.index, uvwq, bias, dsx, dsy, offset, function); in sampleTexture() 737 tmp = sampleTexture(i, uvwq, bias, dsx, dsy, offset, function); in sampleTexture() 753 …Vector4f PixelProgram::sampleTexture(int samplerIndex, Vector4f &uvwq, Float4 &bias, Vector4f &dsx… in sampleTexture() argument 760 …onstants, state.sampler[samplerIndex]).sampleTexture(texture, uvwq.x, uvwq.y, uvwq.z, uvwq.w, bias… in sampleTexture()
|