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Searched refs:v100 (Results 1 – 25 of 42) sorted by relevance

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/external/swiftshader/third_party/llvm-7.0/llvm/test/CodeGen/Hexagon/
Dswp-phi.ll65 %v51 = phi float [ %v32, %b0 ], [ %v100, %b1 ]
114 %v100 = fadd float %v51, %v99
139 store float %v100, float* %v15, align 4
Dswp-epilog-phi7.ll126 %v99 = phi <16 x i32> [ %v12, %b1 ], [ %v100, %b2 ]
127 %v100 = phi <16 x i32> [ %v13, %b1 ], [ %v118, %b2 ]
140 %v113 = tail call <16 x i32> @llvm.hexagon.V6.vlalignbi(<16 x i32> %v100, <16 x i32> %v99, i32 1)
152 %v125 = tail call <16 x i32> @llvm.hexagon.V6.valignbi(<16 x i32> %v118, <16 x i32> %v100, i32 1)
192 %v157 = phi <16 x i32> [ %v100, %b3 ], [ %v12, %b0 ]
Dswp-disable-Os.ll121 %v100 = shl nuw i32 %v98, 16
122 %v101 = or i32 %v100, %v99
Dcext-ice.ll209 %v100 = phi i32 [ 3, %b19 ], [ %v22, %b4 ]
210 %v101 = mul nsw i32 %v100, 4
231 %v113 = mul nsw i32 %v100, 4
258 %v124 = phi i32 [ 3, %b21 ], [ %v100, %b20 ]
Dbug14859-split-const-block-addr.ll201 %v83 = phi i8* [ %v100, %b31 ], [ %v81, %b22 ]
212 %v88 = phi i8* [ %v81, %b21 ], [ %v100, %b31 ]
241 %v100 = phi i8* [ %v101, %b31 ], [ %v83, %b24 ]
242 %v101 = getelementptr inbounds i8, i8* %v100, i32 -1
Dv60-vecpred-spill.ll26 %v9 = phi i32 [ 0, %b1 ], [ %v100, %b4 ]
127 %v100 = add nsw i32 %v9, 1
128 %v101 = icmp slt i32 %v100, %v4
Dswp-sigma.ll171 %v100 = tail call <32 x i32> @llvm.hexagon.V6.vlutvwh(<16 x i32> %v95, <16 x i32> %v4, i32 0) #2
173 %v102 = tail call <16 x i32> @llvm.hexagon.V6.lo(<32 x i32> %v100) #2
176 %v105 = tail call <16 x i32> @llvm.hexagon.V6.hi(<32 x i32> %v100) #2
Daggr-licm.ll120 %v100 = lshr i64 %v4, 16
126 %v106 = and i64 %v100, 1
Dswp-epilog-phi5.ll173 %v100 = load i32, i32* %v1, align 4
174 %v101 = icmp slt i32 %v98, %v100
Dfltnvjump.ll165 %v100 = getelementptr inbounds %s.3, %s.3* %v3, i32 0, i32 11, i32 0
168 call void @f6(i16* %v100, i16 signext %v94, i16* %v101, i16 signext %v102)
Dv6-spill1.ll22 %v9 = phi i32 [ 0, %b1 ], [ %v100, %b4 ]
123 %v100 = add nsw i32 %v9, 1
124 %v101 = icmp slt i32 %v100, %v4
Dswp-conv3x3-nested.ll97 %v47 = phi i32 [ %a2, %b3 ], [ %v100, %b4 ]
152 %v100 = add nsw i32 %v47, -64
Dregisterscavenger-fail1.ll196 %v100 = fadd double %v99, 1.000000e+00
197 %v101 = fptosi double %v100 to i32
Dlate_instr.ll127 %v100 = tail call <16 x i32> @llvm.hexagon.V6.vminub(<16 x i32> %v94, <16 x i32> %v91)
129 %v102 = tail call <16 x i32> @llvm.hexagon.V6.vmaxub(<16 x i32> %v98, <16 x i32> %v100)
Dlarge-number-of-preds.ll163 %v100 = getelementptr inbounds [64 x float], [64 x float]* %v0, i32 0, i32 55
164 store float %v99, float* %v100, align 4, !tbaa !0
Dreg-scavengebug.ll134 %v100 = load <16 x i32>, <16 x i32>* %v99, align 64, !tbaa !0
135 %v101 = tail call <16 x i32> @llvm.hexagon.V6.valignb(<16 x i32> %v100, <16 x i32> %v82, i32 4)
/external/python/cpython3/PCbuild/
Denv.bat7 rem To build Python with an earlier toolset, pass "/p:PlatformToolset=v100" (or
/external/python/cpython2/PCbuild/
Denv.bat7 rem To build Python with a newer toolset, pass "/p:PlatformToolset=v100" (or
Dbuild.bat11 echo.entire argument must be quoted (e.g. `%~nx0 "/p:PlatformToolset=v100"`).
/external/swiftshader/third_party/llvm-7.0/llvm/test/CodeGen/AMDGPU/
Dspill-scavenge-offset.ll26 call void asm sideeffect "", "~{v100},~{v104},~{v108},~{v112},~{v116},~{v120},~{v124},~{v128}" ()
/external/llvm/tools/msbuild/
DCMakeLists.txt21 set(VS_VERSION "v100")
Dinstall.bat52 REM Routine for installing v100 toolchain.
/external/swiftshader/third_party/llvm-7.0/llvm/test/Transforms/LoopVectorize/Hexagon/
Dminimum-vf.ll128 %v100 = add nsw i16 %v99, %v94
134 %v106 = add i16 %v105, %v100
/external/mesa3d/src/gallium/auxiliary/gallivm/
Dlp_bld_arit.h163 LLVMValueRef v100,
/external/deqp-deps/glslang/Test/
D100.frag52 invariant av; // okay in v100

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