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Searched refs:vActiveMask (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/src/gallium/drivers/swr/rasterizer/core/
Dclip.h812 const typename SIMD_T::Float &vActiveMask, // active lanes to operate on
852 ScatterComponent(pOutVerts, VERTEX_POSITION_SLOT, vActiveMask, outIndex, c, vOutPos);
861 … typename SIMD_T::Float vAttrib0 = GatherComponent(pInVerts, attribSlot, vActiveMask, s, c);
862 … typename SIMD_T::Float vAttrib1 = GatherComponent(pInVerts, attribSlot, vActiveMask, p, c);
864 ScatterComponent(pOutVerts, attribSlot, vActiveMask, outIndex, c, vOutAttrib);
874 … typename SIMD_T::Float vAttrib0 = GatherComponent(pInVerts, attribSlot, vActiveMask, s, c);
875 … typename SIMD_T::Float vAttrib1 = GatherComponent(pInVerts, attribSlot, vActiveMask, p, c);
877 ScatterComponent(pOutVerts, attribSlot, vActiveMask, outIndex, c, vOutAttrib);
886 … typename SIMD_T::Float vAttrib0 = GatherComponent(pInVerts, attribSlot, vActiveMask, s, c);
887 … typename SIMD_T::Float vAttrib1 = GatherComponent(pInVerts, attribSlot, vActiveMask, p, c);
[all …]
/external/mesa3d/src/gallium/drivers/swr/
Dswr_shader.cpp1266 Value *vActiveMask = NULL; in CompileFS() local
1268 vActiveMask = LOAD(pPS, {0, SWR_PS_CONTEXT_activeMask}, "activeMask"); in CompileFS()
1300 vActiveMask = AND(vActiveMask, vStippleMask); in CompileFS()
1302 vActiveMask = vStippleMask; in CompileFS()
1306 &mask, gallivm, lp_type_float_vec(32, 32 * 8), wrap(vActiveMask)); in CompileFS()