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Searched refs:vXa (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/gallium/drivers/swr/rasterizer/core/
Drasterizer.cpp92 __m128 vXa = _mm_shuffle_ps(vX, vX, _MM_SHUFFLE(1, 1, 0, 0)); in RasterizeLine() local
101 vXa = _mm_add_ps(vAdjust, vXa); in RasterizeLine()
109 _mm_store_ps((float*)&newTriBuffer[0], vXa); in RasterizeLine()
159 __m128i vXai = fpToFixedPoint(vXa); in RasterizeLine()
178 vXa = _mm_shuffle_ps(vX, vX, _MM_SHUFFLE(1, 0, 1, 1)); in RasterizeLine()
186 vXa = _mm_add_ps(vAdjust, vXa); in RasterizeLine()
194 _mm_store_ps((float*)&newTriBuffer[0], vXa); in RasterizeLine()
233 vXai = fpToFixedPoint(vXa); in RasterizeLine()