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Searched refs:vYu (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/gallium/drivers/swr/
Dswr_shader.cpp1275 Value *vYu = FP_TO_UI(vYf, mSimdInt32Ty); in CompileFS() local
1282 Value *vYstipple = AND(vYu, VIMMED1(0x1f)); // & (32-1) in CompileFS()