Searched refs:vab_id (Results 1 – 1 of 1) sorted by relevance
387 glw::GLuint vab_id = 0; in iterate() local393 gl.genBuffers(1, &vab_id); in iterate()396 gl.bindBuffer(GL_ARRAY_BUFFER, vab_id); in iterate()558 gl.deleteBuffers(1, &vab_id); in iterate()559 vab_id = 0; in iterate()601 if (0 != vab_id) in iterate()603 gl.deleteBuffers(1, &vab_id); in iterate()660 if (0 != vab_id) in iterate()662 gl.deleteBuffers(1, &vab_id); in iterate()