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Searched refs:valConstant (Results 1 – 1 of 1) sorted by relevance

/external/swiftshader/src/OpenGL/compiler/
DParseHelper.cpp3636 TIntermConstantUnion *valConstant = parameters[0]->getAsTyped()->getAsConstantUnion(); in addFunctionCallOrMethod() local
3640 if (valConstant && minConstant && maxConstant) in addFunctionCallOrMethod()
3642 TIntermTyped *typedReturnNode = valConstant->fold(EOpMax, minConstant, infoSink()); in addFunctionCallOrMethod()