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Searched refs:validSizedInternalformat (Results 1 – 2 of 2) sorted by relevance

/external/swiftshader/src/OpenGL/libGLES_CM/
Dutilities.cpp247 bool validSizedInternalformat = false; in ValidateTextureFormatType() local
248 …}; for(GLint v : validInternalformats) {if(internalformat == v) validSizedInternalformat = true;} … in ValidateTextureFormatType()
314 if(!validSizedInternalformat) in ValidateTextureFormatType()
/external/swiftshader/src/OpenGL/libGLESv2/
Dutilities.cpp1043 bool validSizedInternalformat = false; in ValidateTextureFormatType() local
1044 …}; for(GLint v : validInternalformats) {if(internalformat == v) validSizedInternalformat = true;} … in ValidateTextureFormatType()
1211 if(!validSizedInternalformat) in ValidateTextureFormatType()