Searched refs:valid_bits (Results 1 – 8 of 8) sorted by relevance
270 while (no_of_bits > 0 && it_bit_buff->valid_bits < 8) { in ixheaacd_write_bit()275 it_bit_buff->valid_bits++; in ixheaacd_write_bit()277 if (it_bit_buff->valid_bits == 8) { in ixheaacd_write_bit()280 it_bit_buff->valid_bits = 0; in ixheaacd_write_bit()297 if (it_bit_buff->valid_bits != 8) { in ixheaacd_read_bit()299 ret_val = (ret_val << (8 - it_bit_buff->valid_bits)) | in ixheaacd_read_bit()300 (*v >> it_bit_buff->valid_bits); in ixheaacd_read_bit()303 it_bit_buff->valid_bits -= (no_of_bits % 8); in ixheaacd_read_bit()
82 WORD32 valid_bits; member
1480 itt_bit_buff->valid_bits = 0; in ixheaacd_decode_hcr_non_pcw()1550 itt_bit_buff->valid_bits = 8; in ixheaacd_decode_hcr_non_pcw()
51 uint32_t valid_bits = SpvMemorySemanticsAcquireMask | in ValidateMemorySemantics() local60 if (value & ~valid_bits) { in ValidateMemorySemantics()
216 uint32_t valid_bits = DrmHwcTransform::kFlipH | DrmHwcTransform::kFlipH | in DumpTransform() local220 if (transform & ~valid_bits) { in DumpTransform()
4610 glw::GLuint valid_bits = GL_DYNAMIC_STORAGE_BIT | GL_MAP_READ_BIT | GL_MAP_WRITE_BIT | in TestErrorsOfNamedBufferStorage() local4615 valid_bits |= GL_SPARSE_STORAGE_BIT_ARB; in TestErrorsOfNamedBufferStorage()4621 valid_bits |= GL_PER_GPU_STORAGE_BIT_NV; in TestErrorsOfNamedBufferStorage()4626 valid_bits |= GL_EXTERNAL_STORAGE_BIT_NVX; in TestErrorsOfNamedBufferStorage()4629 glw::GLuint invalid_bits = ~valid_bits; in TestErrorsOfNamedBufferStorage()
9619 const VkImageAspectFlags valid_bits = in ValidateRenderpassAttachmentUsage() local9625 if (attachment_ref.aspectMask & ~valid_bits) { in ValidateRenderpassAttachmentUsage()