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Searched refs:valid_textures (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/src/gallium/drivers/freedreno/
Dfreedreno_texture.c79 tex->valid_textures |= (1 << p); in set_sampler_views()
81 tex->valid_textures &= ~(1 << p); in set_sampler_views()
84 tex->num_textures = util_last_bit(tex->valid_textures); in set_sampler_views()
Dfreedreno_draw.c214 foreach_bit(i, ctx->tex[PIPE_SHADER_VERTEX].valid_textures) in fd_draw_vbo()
216 foreach_bit(i, ctx->tex[PIPE_SHADER_FRAGMENT].valid_textures) in fd_draw_vbo()
488 foreach_bit(i, ctx->tex[PIPE_SHADER_COMPUTE].valid_textures) in fd_launch_grid()
Dfreedreno_context.h51 unsigned valid_textures; member