Searched refs:valid_textures (Results 1 – 3 of 3) sorted by relevance
79 tex->valid_textures |= (1 << p); in set_sampler_views()81 tex->valid_textures &= ~(1 << p); in set_sampler_views()84 tex->num_textures = util_last_bit(tex->valid_textures); in set_sampler_views()
214 foreach_bit(i, ctx->tex[PIPE_SHADER_VERTEX].valid_textures) in fd_draw_vbo()216 foreach_bit(i, ctx->tex[PIPE_SHADER_FRAGMENT].valid_textures) in fd_draw_vbo()488 foreach_bit(i, ctx->tex[PIPE_SHADER_COMPUTE].valid_textures) in fd_launch_grid()
51 unsigned valid_textures; member