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Searched refs:valueFloat (Results 1 – 5 of 5) sorted by relevance

/external/protobuf/objectivec/
DGPBRuntimeTypes.h60 float valueFloat; member
DGPBDescriptor.m920 return @(defaultValue_.valueFloat);
DGPBDictionary.m388 valueToFill->valueFloat = GPBCodedInputStreamReadFloat(&stream->state_);
2703 [_dictionary setObject:@(value->valueFloat) forKey:@(key->valueUInt32)];
4667 [_dictionary setObject:@(value->valueFloat) forKey:@(key->valueInt32)];
6631 [_dictionary setObject:@(value->valueFloat) forKey:@(key->valueUInt64)];
8595 [_dictionary setObject:@(value->valueFloat) forKey:@(key->valueInt64)];
10603 [_dictionary setObject:@(value->valueFloat) forKey:key->valueString];
12517 _values[idx] = value->valueFloat;
DGPBUtilities.m734 return field.defaultValue.valueFloat;
/external/deqp/external/openglcts/modules/gles31/
Des31cDrawIndirectTests.cpp464 GLfloat valueFloat = -9999; in BindingPointCheck() local
466 glGetFloatv(GL_DRAW_INDIRECT_BUFFER_BINDING, &valueFloat); in BindingPointCheck()
467 if (valueFloat != expectedFloatValue) in BindingPointCheck()
469 …us.error() << "glGetFloatv(GL_DRAW_INDIRECT_BUFFER_BINDING) returned invalid value: " << valueFloat in BindingPointCheck()